Based on our record, Marko should be more popular than Apple ARKit. It has been mentiond 29 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
SolidJS and Tauri form another potent combination for creating performant, lightweight, and secure experiences. SolidJS is a reactive UI library that is similar to Svelte in the way it compiles away reactivity and updates the DOM directly, but it also incorporates a fine-grained reactivity system reminiscent of libraries like Marko, Knockout, and MobX. - Source: dev.to / 11 months ago
Marko is a huge leap in the right direction. It has streaming, partial hydration, a compiler that optimizes your output, and a small runtime. I’ve also heard through the grapevine that Marko V6 also adds resumability to the framework as well. - Source: dev.to / over 1 year ago
Nevertheless, the future of JS frameworks is exciting. As we’ve seen from the data, Astro is doing some things right alongside Qwik. However, more noteworthy frameworks such as Marko and Solid are also paving the path forward with some similar traits and better performance benchmarks. We’ve come back full circle in web development - from PHP/Rails to SPAs and now back to SSR. Maybe we just need to break the cycle. - Source: dev.to / over 1 year ago
And that is a similar feeling to the exploration we've been doing recently. Inspired equal parts from React Server Components and Island solutions like Marko and Astro, Solid has made it's first steps into Partial Hydration. - Source: dev.to / over 1 year ago
I first posted this a year and a half ago but it's been haunting me ever since. I keep revisiting it. In my dreams, and my day job. When working on Marko 6, we couldn't make a decision and decided to throw an error if one tried to read a value already updated in that cycle until we could make up our minds. - Source: dev.to / almost 2 years ago
Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: about 1 year ago
Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: about 1 year ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: over 2 years ago
Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / almost 3 years ago
Svelte - Cybernetically enhanced web apps
Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit
Preact.js - Preact is a fast 3kB alternative to React with the same modern API. Components & Virtual DOM.
Snap Art - Snap's augmented reality platform
Inferno - An extremely fast React-like javascript library for building modern user interfaces.
Google ARCore - Google Augmented Reality SDK