Software Alternatives & Reviews

LostGeometry.xyz VS Zdog

Compare LostGeometry.xyz VS Zdog and see what are their differences

LostGeometry.xyz logo LostGeometry.xyz

Huge set of 91 abstract 3D objects in various styles.

Zdog logo Zdog

3D javascript engine for canvas and SVG
  • LostGeometry.xyz Landing page
    Landing page //
    2022-07-13
  • Zdog Landing page
    Landing page //
    2021-09-17

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Zdog videos

A Real Doctor Watches "What The Health" | ZDoggMD.com

Category Popularity

0-100% (relative to LostGeometry.xyz and Zdog)
Design Tools
100 100%
0% 0
Javascript UI Libraries
0 0%
100% 100
Web Icons
100 100%
0% 0
Development
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Zdog seems to be more popular. It has been mentiond 4 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

LostGeometry.xyz mentions (0)

We have not tracked any mentions of LostGeometry.xyz yet. Tracking of LostGeometry.xyz recommendations started around Jul 2022.

Zdog mentions (4)

  • Creating animated chickens with zdog
    Some time ago I found zdog - it's a lightweight 3D javascript engine, for canvas or SVG. If you check out its site, you'll see it described as pseudo 3D. What does that mean? Basically zdog holds a model of 3D shapes, but renders everything as 2D flat shapes. - Source: dev.to / about 1 year ago
  • I'm wanting to get into 2D animation. What are the best tools on linux?
    For some reason could not paste more links into my last comment so here are some other thoughts on things to do too. Zdog: Https://zzz.dog/ This one is a way to do vector pseudo 3d illustrations on the web, but it mostly just has a simple rotation not much beyond that. Source: over 1 year ago
  • [Hobby] UX, math, and art people for "simple" 3D editor
    Hi, I am trying to make a 3D editor for the Zdog library. Source: almost 2 years ago
  • Tips on writing a functional wrapper for a mutable/OOP library?
    For this project, I'm tinkering with ZDog (https://zzz.dog/) a nifty little flat-shaded pseudo-3d engine for the browser, written in Javascript. It's pretty simple as 3d engines go, but as one might expect, it's heavily structured around OOP and mutable objects, and makes extensive use of Javascript prototypal inheritance. Source: almost 2 years ago

What are some alternatives?

When comparing LostGeometry.xyz and Zdog, you can also consider the following products

Wannathis - 3d illustrations and freebies

Pixi.js - Fast lightweight 2D library that works across all devices

Shapefest - A massive library of 3D shapes for everything!

Anime.js - Lightweight JavaScript animation library

Iconscout - Design Resource Marketplace.

p5.js - JS library for creating graphic and interactive experiences