Based on our record, React seems to be a lot more popular than Lobster. While we know about 777 links to React, we've tracked only 21 mentions of Lobster. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I think lobster does this. "Compile time reference counting / lifetime analysis / borrow checker."[1] "Reference Counting with cycle detection at exit, 95% of reference count ops removed at compile time thanks to lifetime analysis."[1] [1] https://strlen.com/lobster/. - Source: Hacker News / 5 months ago
I think the ability to open a window and do graphical stuff is actually pretty underrated in core language functionality. There's a few game-oriented programming languages like Lobster that put windowing and graphics in the core language functionality, and I think it's pretty neat. The biggest downside is that it's a lot to bite off, because you'll probably want to have standardized API functionality for a whole... Source: about 1 year ago
There is another language, Lobster, that uses lifetime analysis like Rust, but IIUC infers lifetimes completely automatically. It looks like the idea is still experimental - I'm interested to see how it goes. Source: about 1 year ago
I'm keeping an eye on Lobster though. It fixes most of Python's problems. It's way faster, has proper static typing, the import system is sane, etc. Source: about 1 year ago
Lobster (https://strlen.com/lobster/) appears to at least do lifetime analysis to reduce refcounting. I'm not sure about automatic interior mutability. I feel like there's a keyword here that can help find other compilers with similar features. Source: over 1 year ago
Let’s look at two technical solutions — RSCSS/ITCSS. This is indeed a perfect combination of instruments which we use in our projects built on React and Ruby on Rails. - Source: dev.to / 3 days ago
Startups with limited resources trying to reduce cost on delivering their apps to both web and mobile platforms. For now, it’s common to use React Native for mobile and React.js for the Web. Even though these are two different frameworks, there are some solutions which reduce maintenance and at least prevent duplication in the code. - Source: dev.to / 3 days ago
For this project, there is a frontend built with React hosted on Netlify, connected to the backend. - Source: dev.to / about 1 month ago
React: A JavaScript library for building user interfaces. - Source: dev.to / about 2 months ago
In this article we have seen a practical guide to using HTTP streaming for efficient data visualization in Next.js web applications. We have explored how create and customize an instance of ReadableStream, creating a Response object specialization that accepts it as a result body. To test we have used a NextJS Route Handler. Additionally, to consume data chunk over http, we have developed a... - Source: dev.to / 2 months ago
ENIGMA – LateralGM - LateralGM is a powerful IDE for ENIGMA, and both of these combine to offer you a cross-platform game environment.
Vue.js - Reactive Components for Modern Web Interfaces
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Next.js - A small framework for server-rendered universal JavaScript apps
Godot Engine - Feature-packed 2D and 3D open source game engine.
Svelte - Cybernetically enhanced web apps