Software Alternatives, Accelerators & Startups

Jumble Journal VS Box2D

Compare Jumble Journal VS Box2D and see what are their differences

Jumble Journal logo Jumble Journal

AI Copilot 🤖 for journaling and introspection ✍😌

Box2D logo Box2D

A 2D Physics Engine for Games
  • Jumble Journal Landing page
    Landing page //
    2023-11-01
  • Box2D Landing page
    Landing page //
    2023-02-27

Jumble Journal videos

Jumble Journal Product Hunt Launch

Box2D videos

Box2D mountain-bike

More videos:

  • Tutorial - LibGDX Box2D Tiled Tutorial - Block Bunny - Part 7 - Box2D Sprites
  • Review - The Box2D Template Explained

Category Popularity

0-100% (relative to Jumble Journal and Box2D)
Note Taking
100 100%
0% 0
Journal
40 40%
60% 60
Productivity
100 100%
0% 0
Developer Tools
0 0%
100% 100

User comments

Share your experience with using Jumble Journal and Box2D. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, Box2D seems to be more popular. It has been mentiond 18 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Jumble Journal mentions (0)

We have not tracked any mentions of Jumble Journal yet. Tracking of Jumble Journal recommendations started around Nov 2023.

Box2D mentions (18)

  • Jolt Physics raylib: trying 3D C++ Game Physics Engine
    Box2D: 2D engine used in Unity and also earlier versions of Godot. Open source. - Source: dev.to / 3 months ago
  • Make a game engine in C++
    For Physics Box2d can be used as a simple Starting point. Source: 12 months ago
  • what to start learning
    For 2D physics have a look at Box2D it's amazing https://box2d.org/. Source: about 1 year ago
  • Evolving a rigid body to throw another one the farthest with UI
    If you want to play with an existing library, the best choice is box2D : fast rigid body simulation. Source: over 1 year ago
  • Evolving two joined rigid bodies to throw another one the farthest
    I'm using pyBox2D (Box2D with python API) to simulate two joined rigid bodies. I optimize shape and joint position in order to launch a third body the farthest as possible. Source: over 1 year ago
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What are some alternatives?

When comparing Jumble Journal and Box2D, you can also consider the following products

Journal BuddyAI - Your AI journal assistant to make journaling impactful

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Boom Journal - Boom is a platform empowering millennials to capture and save bright moments of your life.

PhysicsJS - A modular, extendable, and easy-to-use physics engine for javascript