This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Juice FX. While we know about 198 links to Unity, we've tracked only 7 mentions of Juice FX. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I design everything on paper, then use Krita to draw the assets. I am learning how to use Juice FX to make some simple animations for the game, too. Source: almost 2 years ago
I really like JuiceFX from CodeManu, awesome little tool to add a bunch of basic animations to sprites. I am not great at art and my current project is still very early, but even with my stupidly simple sprites, adding some animations makes it feel way closer. Source: almost 2 years ago
Most likely https://codemanu.itch.io/particle-fx-designer and https://codemanu.itch.io/juicefx :). Source: about 2 years ago
You could probably get away with using something like https://codemanu.itch.io/juicefx to generate the explosion then you just use that sprite. Source: over 2 years ago
I think Juice FX might work for this. Not quite as easy as how you describe, but also much more powerful than just rotating. That said, unless you’re trying to do pixel perfect rotations, probably best to do it in engine as others have said. Source: over 2 years ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / 25 days ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / about 2 months ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 7 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 7 months ago
wiARframe - Effortless AR Prototyping
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
PixaTool - Convert any image or video into pixel art 👾
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
SketchAR - Start drawing easily using augmented reality
Godot Engine - Feature-packed 2D and 3D open source game engine.