No Google ARCore videos yet. You could help us improve this page by suggesting one.
Google ARCore might be a bit more popular than Juice FX. We know about 8 links to it since March 2021 and only 7 links to Juice FX. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I design everything on paper, then use Krita to draw the assets. I am learning how to use Juice FX to make some simple animations for the game, too. Source: almost 2 years ago
I really like JuiceFX from CodeManu, awesome little tool to add a bunch of basic animations to sprites. I am not great at art and my current project is still very early, but even with my stupidly simple sprites, adding some animations makes it feel way closer. Source: almost 2 years ago
Most likely https://codemanu.itch.io/particle-fx-designer and https://codemanu.itch.io/juicefx :). Source: about 2 years ago
You could probably get away with using something like https://codemanu.itch.io/juicefx to generate the explosion then you just use that sprite. Source: about 2 years ago
I think Juice FX might work for this. Not quite as easy as how you describe, but also much more powerful than just rotating. That said, unless you’re trying to do pixel perfect rotations, probably best to do it in engine as others have said. Source: over 2 years ago
I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: about 1 year ago
If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: about 2 years ago
You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: over 2 years ago
If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: over 2 years ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
wiARframe - Effortless AR Prototyping
Apple ARKit - A framework to create Augmented Reality experiences for iOS
PixaTool - Convert any image or video into pixel art 👾
Vuforia SDK - Vuforia is a vision-based augmented reality software platform.
SketchAR - Start drawing easily using augmented reality
ARToolKit - The world's most widely used tracking library for augmented reality.