Juice FX might be a bit more popular than Apple ARKit. We know about 7 links to it since March 2021 and only 6 links to Apple ARKit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I design everything on paper, then use Krita to draw the assets. I am learning how to use Juice FX to make some simple animations for the game, too. Source: almost 2 years ago
I really like JuiceFX from CodeManu, awesome little tool to add a bunch of basic animations to sprites. I am not great at art and my current project is still very early, but even with my stupidly simple sprites, adding some animations makes it feel way closer. Source: almost 2 years ago
Most likely https://codemanu.itch.io/particle-fx-designer and https://codemanu.itch.io/juicefx :). Source: about 2 years ago
You could probably get away with using something like https://codemanu.itch.io/juicefx to generate the explosion then you just use that sprite. Source: about 2 years ago
I think Juice FX might work for this. Not quite as easy as how you describe, but also much more powerful than just rotating. That said, unless you’re trying to do pixel perfect rotations, probably best to do it in engine as others have said. Source: over 2 years ago
Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: 11 months ago
Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: about 1 year ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: over 2 years ago
Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / over 2 years ago
wiARframe - Effortless AR Prototyping
Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit
PixaTool - Convert any image or video into pixel art 👾
Google ARCore - Google Augmented Reality SDK
SketchAR - Start drawing easily using augmented reality
Snap Art - Snap's augmented reality platform