Based on our record, Juice FX should be more popular than Facebook AR Studio. It has been mentiond 7 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I design everything on paper, then use Krita to draw the assets. I am learning how to use Juice FX to make some simple animations for the game, too. Source: almost 2 years ago
I really like JuiceFX from CodeManu, awesome little tool to add a bunch of basic animations to sprites. I am not great at art and my current project is still very early, but even with my stupidly simple sprites, adding some animations makes it feel way closer. Source: almost 2 years ago
Most likely https://codemanu.itch.io/particle-fx-designer and https://codemanu.itch.io/juicefx :). Source: about 2 years ago
You could probably get away with using something like https://codemanu.itch.io/juicefx to generate the explosion then you just use that sprite. Source: about 2 years ago
I think Juice FX might work for this. Not quite as easy as how you describe, but also much more powerful than just rotating. That said, unless you’re trying to do pixel perfect rotations, probably best to do it in engine as others have said. Source: over 2 years ago
With the assistance of its parent company Meta, Instagram has just recently launched the beta of its AR ads through its Spark AR Platforms. This interactive ad layout allows users to interact with their ads whether it's trying on clothes or testing out furniture for a new home. Meta insists that these engaging ads will allow brands to “prepare for the metaverse,” as many are anticipating and developing technology... Source: over 1 year ago
I remember seeing this Corridor Crew video and they used something called Spark AR to do real-time face filters. Source: almost 2 years ago
Like u/Nexen4 says, create the character in a modelling package, then import that into SparkAR to make a filter. Source: over 2 years ago
I haven't really used any. Though a friend of mine was playing with Spark AR Studio from Facebook. Source: over 2 years ago
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