The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Based on our record, Godot Engine seems to be a lot more popular than JPEXS Free Flash Decompiler. While we know about 460 links to Godot Engine, we've tracked only 31 mentions of JPEXS Free Flash Decompiler. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you're lucky, the developers will have used a standard format to store their assets and you can just use an existing asset extractor to do the dirty work for you: Unreal, Unity, and Flash (.swf) are some of the most popular ones. Source: over 1 year ago
I recently found an awesome flash decompiler[0] and used it to get around site-locking on some swfs I downloaded years ago. Some swfs require files from the sites they are hosted on but I downloaded them and modified the swfs to find these files on a local server instead. So cool being able to modify the source code whereas back in the day I had to rely on hex editing to invert conditionals. [0] - Source: Hacker News / almost 2 years ago
You can use "inspect element" on the page in Chrome to find the swf. Once you've got it, you can use JPEXS to dump the sound files. Source: almost 2 years ago
But if anyone finds this and is curious, JPEXS decompiler is by far the best option. https://github.com/jindrapetrik/jpexs-decompiler. Source: about 2 years ago
I wanted to change the art that is displayed on the loading screen and wanted to ask if I'm doing it the right way. So far the instructions I've found have directed me to use something called UNREALPAK to unpack the Game.pak file, then look for the loadingScreen.swf file and decompile it with this program. After that I should be able to replace the image and, I assume, recompile and repack the loadingScreen.swf... Source: about 2 years ago
> I failed to fairly evaluate my options at the start of the project. The more projects I do, the more time I find that I dedicate to just planning things up front. Sometimes it's fun to just open a game engine and start playing with it (I too have an unfair bias in this area, but towards Godot [https://godotengine.org/]), but if I ever want to build something to release, I start with a spreadsheet. - Source: Hacker News / about 1 month ago
It’s definitely niche, but one of the best presentations I’ve ever seen was done in godot [0] One of my coworkers copied our PowerPoint theme, built a super basic presentation mode with transitions and used the engine for interactive demos live in the slides running the code. [0] https://godotengine.org/. - Source: Hacker News / about 1 month ago
Historically, open-source software has played a critical role in democratizing the development process. Platforms like Blender for 3D modeling and Godot Engine for game creation have revolutionized the creative process, offering free and powerful alternatives to proprietary solutions. By integrating these tools, The Sandbox leverages the robustness of community-driven technology and innovative coding practices... - Source: dev.to / 3 months ago
> Godot is a game engine. https://godotengine.org Yeah, I knew that, and precisely because of that I assumed it's a typo :) We have a native Python client. We can take a look if it works from Godot. Do you know if this is a popular use case? - Source: Hacker News / 3 months ago
Https://godotengine.org Supabase has unofficial support. https://github.com/supabase-community/godot-engine.supabase/... Thanks for responding! I'm about 60% done with my current project so I don't think I'll be up to migrate( again, originally I started with Firebase), but I still definitely consider Gel for future projects. Or if... - Source: Hacker News / 3 months ago
Flash Decompiler Trillix - SWF Decompiler Trillix allows you to decompile SWF (Flash), convert SWF to FLA, extract SWF elements and edit SWF file. Supports AS 3.0, Flash CS6 & CC and Flex.
Unity - The multiplatform game creation tools for everyone.
Flare - Anonymously share & discover real-time events in your city
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
SWF Picture Extractor - Free Flash Player for Mac which can be used both as SWF Player and FLV Player for Mac to playback Flash movies with plenty of useful features.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.