Software Alternatives & Reviews

Journaly VS Box2D

Compare Journaly VS Box2D and see what are their differences

Journaly logo Journaly

The customisable journal app

Box2D logo Box2D

A 2D Physics Engine for Games
  • Journaly Landing page
    Landing page //
    2023-02-03
  • Box2D Landing page
    Landing page //
    2023-02-27

Journaly videos

No Journaly videos yet. You could help us improve this page by suggesting one.

+ Add video

Box2D videos

Box2D mountain-bike

More videos:

  • Tutorial - LibGDX Box2D Tiled Tutorial - Block Bunny - Part 7 - Box2D Sprites
  • Review - The Box2D Template Explained

Category Popularity

0-100% (relative to Journaly and Box2D)
Note Taking
100 100%
0% 0
Javascript UI Libraries
0 0%
100% 100
Journal
100 100%
0% 0
Game Engine
0 0%
100% 100

User comments

Share your experience with using Journaly and Box2D. For example, how are they different and which one is better?
Log in or Post with

Social recommendations and mentions

Based on our record, Box2D seems to be more popular. It has been mentiond 18 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Journaly mentions (0)

We have not tracked any mentions of Journaly yet. Tracking of Journaly recommendations started around Mar 2021.

Box2D mentions (18)

  • Jolt Physics raylib: trying 3D C++ Game Physics Engine
    Box2D: 2D engine used in Unity and also earlier versions of Godot. Open source. - Source: dev.to / about 1 month ago
  • Make a game engine in C++
    For Physics Box2d can be used as a simple Starting point. Source: 10 months ago
  • what to start learning
    For 2D physics have a look at Box2D it's amazing https://box2d.org/. Source: about 1 year ago
  • Evolving a rigid body to throw another one the farthest with UI
    If you want to play with an existing library, the best choice is box2D : fast rigid body simulation. Source: over 1 year ago
  • Evolving two joined rigid bodies to throw another one the farthest
    I'm using pyBox2D (Box2D with python API) to simulate two joined rigid bodies. I optimize shape and joint position in order to launch a third body the farthest as possible. Source: over 1 year ago
View more

What are some alternatives?

When comparing Journaly and Box2D, you can also consider the following products

Journal - Organize all your ideas

Havok - Colorado Thrash Metal - New Website Coming Soon

Journalistic - A simple, yet powerful micro journaling app

Bullet - Share captioned video snippets of podcasts from any app

Day One - A simple journal application for the Mac, iPhone, and iPad. AboutTo learn more about Day One, see these two excellent reviews . PublishPublish is not available in Day One 2.

PhysicsJS - A modular, extendable, and easy-to-use physics engine for javascript