Based on our record, itch.io seems to be a lot more popular than Mural. While we know about 7498 links to itch.io, we've tracked only 10 mentions of Mural. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Publishing on platforms like itch.io are a great way to get feedback (but see comments about comments earlier!) and to see if an idea is worth pursuing. Self-published mini-games are also a good way to scratch that gamedev itch when it isn't your day job too - I should push a couple myself actually! - Source: dev.to / about 2 months ago
This guy might not be farming. I'm not, but I have hundreds of cheap games from early humble bundles, huge itch.io fund raiser bundles, etc. Source: 6 months ago
I just found this game on itch.io and it's SO GOOD! Source: 6 months ago
Combat is as gritty as the GM makes it. Healing is TOUGH out of the box, so by default it is already pretty gritty. In fact, part of the crew premise is players can have a few 'cast of characters' that sub in when a PC is in a rough spot. You as the GM choose what type of physical harm to give out, and how often - so it's pretty controllable. Like I said, look at itch.io for some alternate healing ideas if you... Source: 6 months ago
I have just registered at itch.io and paid $10 for kudos. I don't have a GPU-equipped PC, I am just curious about the Horde system. Downloaded the client to my Windows laptop and ran it to generate a 512x512 picture of Julia fractal (my test prompt) with the Midjourney model, there seemed to be no SDXL models to choose from. It took about a minute to generate. The 2nd generation (with the same prompt), which took... Source: 6 months ago
Https://mural.co/ Mural has a free tier. I did not used it much but was nice. - Source: Hacker News / 9 months ago
How you formulate your research questions e.g. Research objective generation workshop and where you store and manage your backlog e.g. mural, miro, excel, uxbacklog. Source: 12 months ago
Transparency of work. Whether youre using https://mural.co for collab analysis, usertesting so people can observe or something as simple as https://uxbacklog.co for a research backlog, giving visibility to the team really helps in building awareness and UR expectation but also gets UR in the pipeline / process. Source: almost 1 year ago
For instance, mural.co is pretty good. However, it doesnt have the feature I described with which you can colapse knots od your mindmap. Source: over 1 year ago
Super early on in the brainstorming stage we'd use something like mural.co for the "ideating" stage and then quickly move to lucidchart for diagrams and early architecture. Source: over 1 year ago
GOG.com - DRM-free game store, selling both new and old titles. No clients required.
Miro - Scalable, secure, cross-device and enterprise-ready team collaboration tool for distributed teams. Join 2M+ users & 8000+ teams from around the world.
OpenGameArt.org - A site dedicated to sharing artwork & other assets for game development.
Figma - Team-based interface design, Figma lets you collaborate on designs in real time.
IsThereAnyDeal - "When the price is right, you will play all night."
Stormboard - Stormboard empowers data-driven companies to turn their unstructured whiteboards into data-rich collaborative workspaces; enabling data-driven decisions and efficient processes — often eliminating the need for meetings entirely.