Crowdin is an AI-powered localization software for teams. Connect with over 600 tools to translate your content. Manage all your multilingual content in one place. Get quality translations for your app, website, game, supporting documentation, and so on. Invite your own translation team or work with professional translation agencies within Crowdin.
-Integration with 600+ apps, including Git, marketing, support, and other tools.
-Get translations from Crowdin language services, agencies from the marketplace, or your own translation team.
-Content integrations with GitHub, GitLab, Bitbucket, and Azure Repos.
-Integrations with Google Play, Android Studio, VS Code, and other systems.
-iOS and Android SDKs for over-the-air content delivery, real-time preview, and screenshots.
-Figma, Adobe XD, and Sketch plugins.
-Integrations with marketing tools: Mailchimp, Contentful, SendGrid, Hubspot, Dropbox, and more.
-API, CLI, webhooks.
-Translation Memory, Screenshots, In-Context Visual Editor, Machine Translations, Quality Assurance checks, Reports, and a Marketplace.
-Tasks and more.
For more information, visit crowdin.com. For enterprise businesses, try Crowdin for Enterprise: https://crowdin.com/enterprise
Crowdin supports more than 60 file formats for mobile, software, documents, subtitles, graphics and assets: .xml, .strings, .json, .html, .xliff, .csv, .php, .resx, .yaml, .xml, .properties, .strings, and so on.
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Based on our record, itch.io seems to be a lot more popular than Crowdin. While we know about 7498 links to itch.io, we've tracked only 19 mentions of Crowdin. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Publishing on platforms like itch.io are a great way to get feedback (but see comments about comments earlier!) and to see if an idea is worth pursuing. Self-published mini-games are also a good way to scratch that gamedev itch when it isn't your day job too - I should push a couple myself actually! - Source: dev.to / 2 months ago
This guy might not be farming. I'm not, but I have hundreds of cheap games from early humble bundles, huge itch.io fund raiser bundles, etc. Source: 6 months ago
I just found this game on itch.io and it's SO GOOD! Source: 6 months ago
Combat is as gritty as the GM makes it. Healing is TOUGH out of the box, so by default it is already pretty gritty. In fact, part of the crew premise is players can have a few 'cast of characters' that sub in when a PC is in a rough spot. You as the GM choose what type of physical harm to give out, and how often - so it's pretty controllable. Like I said, look at itch.io for some alternate healing ideas if you... Source: 6 months ago
I have just registered at itch.io and paid $10 for kudos. I don't have a GPU-equipped PC, I am just curious about the Horde system. Downloaded the client to my Windows laptop and ran it to generate a 512x512 picture of Julia fractal (my test prompt) with the Midjourney model, there seemed to be no SDXL models to choose from. It took about a minute to generate. The 2nd generation (with the same prompt), which took... Source: 6 months ago
Crowdin.com — Unlimited projects, unlimited strings, and collaborators for Open Source. - Source: dev.to / 4 months ago
We're using Crowdin for this, since we need to localise with external partners to different languages: https://crowdin.com/. But there are other options on the market that are geared more towards providing a true source of text, like Frontitude or Ditto: Https://www.frontitude.com/ Https://www.dittowords.com/. Source: 6 months ago
You can try crowdin.com for coordinating translation. Source: 11 months ago
Any specific recommendations on which one to choose? Any translation system to recommend? Such as https://crowdin.com/? Source: about 1 year ago
For translations I can recommend you to use sites such as Crowdin, OneSky, Transifex, Weblate. Lot of smaller (singe or small team) developers are handling translations with the help of their users. You would be surprised how easy and how fast it is to manage translations at no (or nearly) cost this way. There is a lot of users willing to help to translate the app to their native languages. Source: about 1 year ago
GOG.com - DRM-free game store, selling both new and old titles. No clients required.
Transifex - Transifex makes it easy to collect, translate and deliver digital content, web and mobile apps in multiple languages. Localization for agile teams.
OpenGameArt.org - A site dedicated to sharing artwork & other assets for game development.
POEditor - The translation and localization management platform that's easy to use *and* affordable!
IsThereAnyDeal - "When the price is right, you will play all night."
Lokalise - Localization tool for software developers. Web-based collaborative multi-platform editor, API/CLI, numerous plugins, iOS and Android SDK.