ISADORA is a multi-award winning powerful tool for creating interactive media presentations. A product designed for artists, designers, performers or VJs, it allows you to quickly and easily harness the limitless potential of digital media in real-time. Over 250 basic building blocks can be linked in an almost infinite number of ways, allowing you to create and manage stunning visuals, sounds, and other media files.
The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
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Based on our record, Godot Engine seems to be a lot more popular than Isadora by TroikaTronix. While we know about 447 links to Godot Engine, we've tracked only 5 mentions of Isadora by TroikaTronix. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
This is a pretty broad question, but the answer is absolutely yes. The most obvious answer is Unreal Engine, and Notch also comes to mind (https://www.notch.one), but there are plenty of others. Anything that can draw in real time and accepts some kind of control data as input is a candidate. You could use something like Jitter in Ableton Live. Isadora (https://troikatronix.com) is good for a lot of this too. I’m... Source: almost 1 year ago
You could send the video out to something like Isadora (https://troikatronix.com/) and put a Video Delay on it, then send it back into OBSNinja. Source: over 1 year ago
I tend to use Isadora for generative media, but it can have somewhat of a learning curve. Source: over 1 year ago
Absolutely, there's a couple of options available if you want to try to replicate video mixers functionality on software based live video environments. The most notable would be something like Resolume (https://resolume.com/) which is already very popular amongst vj artists and video synthesis enthusiasts as it was designed with easy integration of midi and sound reactivity in mind. There's also a bunch of more... Source: about 2 years ago
My go-to for everything theatre is Troikatronix's Isadora, which is simple to learn for small events and scales all the way up to 16-screen complex projection mapping. It can play almost anything, forward and backward, at any speed, and from any point. https://troikatronix.com. Source: almost 3 years ago
If he wants to advance in the game space then he can either keep in the "visual coding" area using something like https://www.construct.net/en or start heading down the text coding path with https://godotengine.org/ or https://www.lexaloffle.com/pico-8.php. - Source: Hacker News / 2 days ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / 11 days ago
Https://godotengine.org/ and export to web . - Source: Hacker News / 11 days ago
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike. [1]: https://godotengine.org/. - Source: Hacker News / 4 months ago
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors. - Source: dev.to / 5 months ago
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