Software Alternatives & Reviews

irrlicht VS raylib

Compare irrlicht VS raylib and see what are their differences

irrlicht logo irrlicht

This caused the Irrlicht homepage and forum to work badly. Over the last days most things started working again – except the forum continues to be broken. Old posts can be read but everything else is currently not working.

raylib logo raylib

Cross-platform, open-source game development library in C.
  • irrlicht Landing page
    Landing page //
    2021-09-19
  • raylib Landing page
    Landing page //
    2022-07-08

irrlicht videos

Album Review: Irrlicht by Klaus Schulze

More videos:

  • Review - Klaus Schulze - Irrlicht (1972)

raylib videos

Raylib 3.0 Released -- The Best Way to Learn C or C++ Game Development*

More videos:

  • Tutorial - Raylib tutorial | Episode 1 | Setting up Raylib and Creating a Window
  • Review - RayLib Receives An Epic MegaGrant!

Category Popularity

0-100% (relative to irrlicht and raylib)
Game Development
33 33%
67% 67
Game Engine
32 32%
68% 68
3D Game Engine
35 35%
65% 65
2D Game Engine
100 100%
0% 0

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare irrlicht and raylib

irrlicht Reviews

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raylib Reviews

  1. Raylib, a hidden Powerhouse

    I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.

    🏁 Competitors: MonoGame, Pygame

Social recommendations and mentions

raylib might be a bit more popular than irrlicht. We know about 6 links to it since March 2021 and only 6 links to irrlicht. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

irrlicht mentions (6)

  • was there a game engine in the early 2000's called: Jet3D?
    The Irrlicht Engine seams like a better idea then. https://irrlicht.sourceforge.io/ it is supported and has a small community. Source: almost 2 years ago
  • My PC is really old ( 2007ish ) , So what Game engine/Framework that isn't simple but can work with that PC in mind ?
    I'd recommend Irrlicht Engine. It was very popular during mid-to-late 2000's , and it to my knowledge it still supports OpenGL 1.x as well as its' own software renderer. I once had a PC similar to your specs in 2008, and Irrlicht ran decently alongside ODE physics engine. Source: about 2 years ago
  • I want to make a game for Linux. Where do I even start?
    If we're going to list graphics libraries then bgfx and irrlicht are probably worth a mention as well. Source: over 2 years ago
  • Why do I only see tutorials on basic stuff?
    The make or break moment for me was working on an indie game dev team when I was a teenager. I joined a team and was immediately mentored in a way that made programming and code make sense. We developed using open source engines like Irrlichtand Ogre3D, where my mentor was able to detail what came with the different available libraries, and how to utilize them to create a game. He would assign us to create... Source: over 2 years ago
  • Hot loading C++ game code
    Although primarily intended for games, Irrlicht is a relatively simple library (compared to a full game engine). https://irrlicht.sourceforge.io/. - Source: Hacker News / over 2 years ago
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raylib mentions (6)

  • Are there any game engines that support 3D that are more code orientated?
    It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: about 1 year ago
  • How can I make graphics games using cpp?
    I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 1 year ago
  • Best C++ libraries for 2D game development
    I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 2 years ago
  • Question about graphic/game libraries
    Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: over 2 years ago
  • confused new dev
    The easiest option is C# and Unity, even though I think at some point (if you want to experience real programming) you'd better off using a framework. Source: almost 3 years ago
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What are some alternatives?

When comparing irrlicht and raylib, you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

Unity - The multiplatform game creation tools for everyone.

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.