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Into the Breach might be a bit more popular than Subterfuge. We know about 5 links to it since March 2021 and only 4 links to Subterfuge. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Not really a board game, but Into the Breach scratches this itch for me pretty well. Would make for an awesome physical game I think. Source: about 1 year ago
One of my favorite games is Into The Breach. Available on desktop, mobile, and switch. It’s turn based and really gets you thinking. Free to play on mobile if you have Netflix. Give it a shot! Source: over 1 year ago
It looks like Into the Breach: https://subsetgames.com/itb.html. - Source: Hacker News / almost 2 years ago
I've really enjoyed playing Downwell[0], which tangentially covers a lot of these points. I've also enjoyed FTL[1] and Into the Breach[2] (both made by the same people) because of the time crunch aspect and irreversibility of your actions, respectively. [0] https://www.downwellgame.com/ [1] https://subsetgames.com/ftl.html [2] https://subsetgames.com/itb.html. - Source: Hacker News / about 2 years ago
One thing that's overlooked, imo, is that the more complicated and unpredictable the AI, the less players are able to plan and strategize. A great example of how powerful transparency can be is the video game Into the Breach. You see exactly what the enemies are going to do each turn, and plan around that. Source: about 2 years ago
Subterfuge is amazing (PvP(only)/RTS/free/android/ios). Games take 1-2 weeks, free model is all good and still competitive (premium is cheap one time purchase anyway, no p2w). Source: over 1 year ago
I still dream of a Subterfuge-like (http://subterfuge-game.com) real time game set in the Expanse universe. Source: almost 2 years ago
I'm really curious what you'd think of Subterfuge, which is a super slow RTS that's mostly about scheduling clever maneuvers hours in advance, and viscious diplomacy and betrayals. It's amazing and very stressful and each match lasts like a week in real time. Source: almost 2 years ago
I'd love to see some more great Free-For-All (FFA) games. So much interesting emergent gameplay, game-theory musing, and player-driven engagement. I used to love Warcraft 3 custom game modes that provided this style of gameplay. It results in folks teaming up, then there are inevitable betrayals, back-door trading deals, and all sorts of player-invented fun layered on top of what is otherwise a relatively basic... - Source: Hacker News / about 2 years ago
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