This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Insight Maker. While we know about 204 links to Unity, we've tracked only 4 mentions of Insight Maker. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Switch to https://insightmaker.com/ if you can. It is FOSS , maintained and used as powerfull but simpelere alternative. - Source: Hacker News / 6 months ago
I'm looking into free to use online simulation and collaboration software such as https://insightmaker.com/ and will start digging into it. Source: over 2 years ago
I created a fairly popular system dynamics modeling applications back when I was a grad student [0]. When using modeling tools like system dynamics, it's useful to keep in mind George Box's quote that "All models are wrong, but some are useful". When using a modeling tool to describe any form of social system you're creating an imperfect copy of it. This imperfect copy embeds what the modeler (rightly or wrongly)... - Source: Hacker News / over 2 years ago
Some other commenters here seem to think this article is (or should have been?) an introduction to systems thinking, or an argument for using it. The article is explicitly framed as some advice, based in experience, on avoiding common pitfalls with using explicit models in systems thinking. As such I think it is a nice read. It is also full of links to other interesting work by the author, not least of which is a... - Source: Hacker News / over 3 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 9 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 12 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 12 months ago
StochSD - StochSD (Stochastic System Dynamics) is a Continuous System Simulation extension that is built with the capabilities to help you simulate continuous flows between compartments and, most importantly, also has the power to manage discrete transitions …
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
EMSO simulator - EMSO simulator is an equation-oriented process simulator with a graphical interface for modeling...
Godot Engine - Feature-packed 2D and 3D open source game engine.
Minsky - System dynamics program with additional features for economics
Blender - Blender is the open source, cross platform suite of tools for 3D creation.