In most virtual worlds, whether on a 2D screen or 3D headset, the platform provides the means, but most of the userbase provides the "content". I am no stranger to 3D virtual. I was on the very first one called Cybertown back in 1999, and have accounts in Second Life and Sansar. To be honest, I had tried IMVU over a decade ago, but it seemed marketed to teens and the younger generation. But it is now 2022, and IMVU has made great strides in graphic quality, creator tools (IMVU Studio), and even V-COIN, the first cryptocurrency approved by the SEC for use in virtual worlds and convertable to real life currency. The bottom line though is the quality of the content, but especially that of the IMVU "avatars", which I have to say "still" greatly surpass most of the avatar looks available in standard 3D VR headset platforms. The content available for objects, rooms, and outfits, poses, movements, audio and even shadow/shade rendering is leaps and bounds better than it was many years ago, and much more is available in the IMVU Store for purchase. IMVU is now a subsidiary company of "Together Labs", has procured 35 million dollars in venture funding, and was ranked a few years ago as the Best Virtual World Game for Realistic Graphics for 2020 by Lifewire, a prominent tech site. I choose to use IMVU as a platform because it is a very good quality one, both technically and socially, and have developed ways of marketing and streaming music and video to and from online broadcasting sites in conjunction with this platform.
You could say a lot of things about AWS, but among the cloud platforms (and I've used quite a few) AWS takes the cake. It is logically structured, you can get through its documentation relatively easily, you have a great variety of tools and services to choose from [from AWS itself and from third-party developers in their marketplace]. There is a learning curve, there is quite a lot of it, but it is still way easier than some other platforms. I've used and abused AWS and EC2 specifically and for me it is the best.
Based on our record, Amazon AWS seems to be a lot more popular than IMVU. While we know about 368 links to Amazon AWS, we've tracked only 1 mention of IMVU. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Games I don't know enough about that can be played in a browser that DON'T have forums or forum-like features: MovieStarPlanet2 (made by the same company as MSP1, so expect it to be just as pay to win and unsafe as the first game) Games I don't know enough about that don't have forums (as far as I'm aware) that you have to download: Habbo Hotel IMVU Hotel Hideaway The Sims 4 (it's free and lets you dress up... Source: 12 months ago
AWS Account Setup: If you don't have one, you can create a free account. - Source: dev.to / about 15 hours ago
Amazon Web Services is a leading cloud platform offering a vast array of services, from compute and storage to machine learning and IoT. AWS is known for its scalability, handling anything from small projects to enterprise-level applications. - Source: dev.to / 7 days ago
In this tutorial, I will walk you through building a quick static site by doing a static build using ReactJS & create-react-app, then show you how to deploy that static site on AWS using S3 buckets as well as how to cache it & add SSL certificates with CloudFront CDN & Certificate Manager. - Source: dev.to / 7 days ago
AWS, as one of the leading cloud service providers, offered us a comprehensive suite of services such as AWS EKS, AWS RDS, and others, as well as a wide range of managed services, including databases, storage solutions, and machine learning capabilities, providing us with the flexibility and agility to host our complex platform. - Source: dev.to / 10 days ago
In 2006, Amazon launched EC2 and S3 which was the foundation of the first major cloud platform, AWS. Amazon decided to essentially provide their users with storage and virtual machines to operate. They had excess servers in their datacenters and saw this as an opportunity to make some extra money. - Source: dev.to / 19 days ago
Second Life - Second Life is a virtual reality platform where individuals interact in a virtual world. The software was developed in 2003 by Linden Labs. More than one million people now regularly use the software.
DigitalOcean - Simplifying cloud hosting. Deploy an SSD cloud server in 55 seconds.
Habbo - Hobbo is also known as ‘Hobbo Hotel’.
Microsoft Azure - Windows Azure and SQL Azure enable you to build, host and scale applications in Microsoft datacenters.
VRChat - Create and play in virtual worlds with others
Linode - We make it simple to develop, deploy, and scale cloud infrastructure at the best price-to-performance ratio in the market.Sign up to Linode through SaaSHub and get a $100 in credit!