A powerful disassembler and a versatile debugger IDA Pro as a disassembler is capable of creating maps of their execution to show the binary instructions that are actually executed by the processor in a symbolic representation (assembly language). Advanced techniques have been implemented into IDA Pro so that it can generate assembly language source code from machine-executable code and make this complex code more human-readable.
The debugging feature augmented IDA with the dynamic analysis. It supports multiple debugging targets and can handle remote applications. Its cross-platform debugging capability enables instant debugging, easy connection to both local and remote processes and support for 64-bit systems and new connection possibilities.
Based on our record, GDevelop should be more popular than IDA. It has been mentiond 75 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The tool used in those white screenshots is called IDA pro, a decompiler. https://hex-rays.com/ida-pro/. - Source: Hacker News / 2 months ago
Learn assembly and then fuck around with https://hex-rays.com/ida-pro/. Gonna take you a week max. Source: 6 months ago
To RE the executable IDA Pro can be very useful: Https://hex-rays.com/ida-pro/. Source: over 1 year ago
It’s a good disassembler that is fairly expensive. https://hex-rays.com/ida-pro/. - Source: Hacker News / over 1 year ago
It's a disassembler, widely used for creating, for example, cracks/executable patches for games. https://hex-rays.com/ida-pro/. - Source: Hacker News / over 1 year ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / 9 months ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / 9 months ago
Another engine that you can consider is GDevelop https://gdevelop.io. Source: about 1 year ago
If you’re down for a 2D project checkout GDevelop. It’s designed with a visual workflow in mind and programs with predefined actions and triggers, so if you’re comfortable laying out 2D assets if very easy to make them interactive, without knowing any code. Source: about 1 year ago
GDevelop is a free, no-code game engine that uses drag-and-drop functionality and menus to build games. It supports Javascript to impliment more complex code. To find out more go to – How to get started making a video game: GDevelop 5 (part one). Source: about 1 year ago
Ghidra - Software Reverse Engineering (SRE) Framework
Godot Engine - Feature-packed 2D and 3D open source game engine.
OllyDbg - OllyDbg is a 32-bit assembler level analysing debugger.
Unity - The multiplatform game creation tools for everyone.
X64dbg - X64dbg is a debugging software that can debug x64 and x32 applications.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.