Based on our record, GDevelop should be more popular than Hype. It has been mentiond 75 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I switch in 2014 and never went back. The learning curve is something you need to be aware of and also the fact you need to buy other apps as well. For example I have these apps accompanying my Affinity suite: Hype4, Pixelmator and Art Text plus a free app that is a Figma alternative called Penpot. Why? Because these third apps would do what Affinity can’t. With all those apps, you won’t need Adobe to survive in... Source: 12 months ago
Man I miss Flash too! Tumult Hype is the closest thing to it, but the editor's Mac only. https://tumult.com/hype/. - Source: Hacker News / over 1 year ago
I keep hoping that we’ll be able to package Flash-grade animations as WASM and send them out as a single file (or as two files, one for a Haxe-like runtime and another for the game or animation). But since there is no real standard authoring tool (and nobody mentions those, or the ease of use the Flash “IDE” had) I don’t have much hope. The closest I’ve seen (and actually use) is Hype (https://tumult.com/hype/),... - Source: Hacker News / over 1 year ago
On Mac there is Hype. The earlier versions were pretty good, but I haven't used the latest. https://tumult.com/hype/. - Source: Hacker News / over 1 year ago
BTW, you might also want to check out Tumult Hype, I used it for some projects that were similar. https://tumult.com/hype/. - Source: Hacker News / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / 8 months ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / 8 months ago
Another engine that you can consider is GDevelop https://gdevelop.io. Source: 12 months ago
If you’re down for a 2D project checkout GDevelop. It’s designed with a visual workflow in mind and programs with predefined actions and triggers, so if you’re comfortable laying out 2D assets if very easy to make them interactive, without knowing any code. Source: 12 months ago
GDevelop is a free, no-code game engine that uses drag-and-drop functionality and menus to build games. It supports Javascript to impliment more complex code. To find out more go to – How to get started making a video game: GDevelop 5 (part one). Source: 12 months ago
Google Web Designer - Google Web Designer is a free, professional-grade HTML5 authoring tool. Build interactive, animated HTML5 creative, no coding necessary.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Adobe Animate - Adobe Animate is a Flash, vector animation software.
Unity - The multiplatform game creation tools for everyone.
Desygner - Empower your teams to create, store, and distribute marketing materials that are always on brand. Equip anyone to become a guided content creator, reducing design bottlenecks, and allowing you to go to market faster.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.