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You forgot https://github.com/cpp-pm/hunter, which actually has more packages than Conan, but less than vcpkg. Source: about 2 years ago
I'd actually say it's essentially cmake hunter because there is no non-cmake step, rather than vcpkg where you need to install vcpkg first. Source: about 2 years ago
Use Hunter for dependency management https://github.com/cpp-pm/hunter There is a bit of a learning curve, but it's the only dependency manager that does things right (all from within CMake). - Source: Hacker News / over 2 years ago
As the name suggests, this wraps the whatever build system that the dependency is using rather than replacing it with Meson. Say if you depend on Boost and Qt, you will end up using both Boost Build and CMake in addition to Meson (most likely there will be a couple of more build systems if you are also building Boost's and Qt's own dependencies such as ICU). This has two major drawbacks: 1. The build in... - Source: Hacker News / 8 months ago
Which reminds me that I could package libtcode for build2 as that's what I'm using for MEGASTRUCTURES. I already packaged ENTT and fmt before and it's available on the OSS repository so it might be quite easy to do if libtcod dont have too many dependencies. Source: 10 months ago
After build2 devs added a missing feature that was preventing me from correctly running the python scripts from godot-cpp that generates the C++ bindings (the build2 devs were actually hitting similar issues and I was lucky to reach it while they were working on a solution), I managed to complete a working version of the build2 package of godot-cpp. As a reminder, godot-cpp is the library you need to use that... Source: 11 months ago
The first step is to do some scaffolding to easily build my C++ model from Prototype 1 as a Godot Extension, which also implies building godot-cpp which can be done with Scons or CMake easily as their scripts are provided, but I actually want to use build2 which is what I like to use these days in my own projects in C++. I could build godot-cpp in CMake and then link to it using my project under build2 but I kind... Source: 11 months ago
On the subject of the difficulties with setting up a CI pipeline, I want to give a shout-out to Build2, which is incredible in this regard. Source: 12 months ago
Conan - Conan is an Action-Adventure, Hack and Slash and Single-player video game developed by Nihilistic Software and published by THQ.
CPM - A C++ Package Manager based on CMake and Git.
Vcpkg - C++ Library Manager for Windows, Linux, and macOS
Conda - Binary package manager with support for environments.
pip - The PyPA recommended tool for installing Python packages.
apm - Atom Package Manager https://atom.io/packages