Based on our record, ZBrush should be more popular than Houdini. It has been mentiond 11 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Otherwise, Unity (3D) has tutorials for Unity, Houdini (vfx) has tutorials on their site (sidefx.com). Blender (3D) has a good community on reddit. For 2D animation the book "The Animator’s Survival Kit" is a common book people read in this reddit. Also lots of youtube tutorials. Search for whatever you want to learn ("how to paint grass in photoshop", "how to use animation in Blender", "how to animate... Source: over 1 year ago
Houdini is (a little) hard to learn, so the best you can do is focus on one area at the same time: Modeling, Vellum, Fluids, Particles, KineFx ... You can find a lot of free tutorials on sidefx.com. Source: almost 2 years ago
It sounds like you would need a lot of procedural geometry, which is done best with Houdini. But it does not do interactive web. Source: almost 2 years ago
I also checked my license status from sidefx.com and it said everything was correct, but of course now I cant even login to the website and it just throws me a 500 Error Code when I login, asking me to login again. Ive emailed support but figured I might check here too while I'm at it. Source: about 3 years ago
Looks like ZBrush on the main screen. Source: about 1 year ago
Tomas Wittelsbach is a traditional sculptor, turned ZBrush jewellery artist. Check out some of his live streams on pixologic.com. He did stream live critiques, not just for jewellery, but don't know his current schedule. You could join his discord and ask for more detail there. Another option is to join his ZBrush Jewellery Workshop (one time, lifetime fee) which includes lots of learning materials for ZBrush and... Source: over 1 year ago
On the My Licenses page on pixologic.com there's a button to cancel my subscription, but instead it takes me to a page that says:. Source: over 1 year ago
Zbrush is the gold standard and it's not cheap. It has recently switched to subscription only. Zbrush also offers a stripped down free version for beginners and dabblers called Zbrush Core Mini. Zbrush can easily handle sculpting and prepping models to be sent to the printer's slicing software. Source: over 1 year ago
Jesse: Our team is currently using Blender for modeling, Maya for rigging and animation, Adobe Substance 3D Painter and Designer, and Zbrush for sculpting. Source: over 1 year ago
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Cinema 4D - Cinema 4D is a 3D modeling, animation, motion graphics and rendering application.
Autodesk 3DS Max - 3ds Max is software for 3D modeling, animation, rendering, and visualization. Create stunning game enrivonments, design visualizations, and virtual reality experiences.
Autodesk Maya - Maya is 3D computer animation software with powerful modeling, rendering, simulation, texturing, and animation tools for artists, modelers, and animators.
MODO - Modo by Foundry brings you the next generation of 3D modeling, texturing and rendering tools in a powerful integrated software package.
Unity - The multiplatform game creation tools for everyone.