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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than hotglue. While we know about 204 links to Unity, we've tracked only 11 mentions of hotglue. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Hi u/CoolFounder! I think hotglue (https://hotglue.xyz) could fit your use case super well - I would be happy to chat about it. Source: about 3 years ago
If you would like to check out the easiest way to offer your users native integrations inside of your product, you can check out hotglue’s site here. - Source: dev.to / about 3 years ago
Hey jumping in here as someone who works at a company that helps people building products offer integrations to their users (hotglue). Wanted to ask why you thought of building the integration yourself instead of using a tool to do it? Source: over 3 years ago
I’m a little biased here as one of the co-founders, but hotglue is meant to help companies like yours get data in from your customers! Feel free to give us a look at https://hotglue.xyz - happy to answer any questions you have about integrations in general as well. - Source: Hacker News / over 3 years ago
I haven’t experienced using AirByte yet but based on the use case I believe you’re mentioning (user-facing integrations in your product), I think hotglue (https://hotglue.xyz) may be a good fit. Disclaimer: I am one of the founders but thought I’d jump in here in case you hadn’t heard about us yet! - Source: Hacker News / over 3 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
Pathfix - The easiest way to add integrations to your SaaS
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Integrations.js - Launch new features at the click of a button.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Paragon Connect - Build embedded, native SaaS integrations in minutes
Blender - Blender is the open source, cross platform suite of tools for 3D creation.