The HeadSpin platform is an industry first, providing a powerful, easy-to-use solution that enables development, QA, product, and operations teams to accelerate release cycles, build for complex real-world user environments, and know whenever any component of the system degrades or breaks—whether at the code, device, or network layer—anywhere in the world.
Since inception, the platform’s extensive on-prem and cloud-hosted global device infrastructure has been expanded with machine learning-driven performance and quality of experience analytics to proactively test and monitor mobile, web, audio and video applications in real-time.
The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
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Headspin has been an essential part of our testing process from the beginning. We've used it to test everything from mobile sites to native applications and we've found it to be invaluable for both developers and testers. We can run tests on any device from any location in the world, and the bug reporting feature makes it easy to track down and fix errors.
We use Headspin automation to run our functionality tests across multiple browsers and operating systems. We can identify UI misalignment specific to browsers or failures due to incompatibility with a particular browser. The good part is you can automate screenshots and get insights into where the UI of your website is going off. Then we can use the live feature to identify and debug the compatibility issue. We strongly believe customer experience is the key, and that could impede your product growth. With Headspin, we could see improvements in identifying errors before our customers do!
We have been using HeadSpin for a while now, and we're pleased with their services.
Their customer support is available 24x7 and they have helped us many times with any issues or questions we had. They are always up to date with the latest version of browsers, which is something we highly value.
They have a wide selection of browsers and operating systems, which makes it easy for us to identify the issue on our website and solve it in no time.
Based on our record, Godot Engine seems to be more popular. It has been mentiond 447 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If he wants to advance in the game space then he can either keep in the "visual coding" area using something like https://www.construct.net/en or start heading down the text coding path with https://godotengine.org/ or https://www.lexaloffle.com/pico-8.php. - Source: Hacker News / 27 days ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / about 1 month ago
Https://godotengine.org/ and export to web . - Source: Hacker News / about 1 month ago
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike. [1]: https://godotengine.org/. - Source: Hacker News / 4 months ago
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors. - Source: dev.to / 5 months ago
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