Software Alternatives, Accelerators & Startups

HaxeFlixel VS Pixels Composer

Compare HaxeFlixel VS Pixels Composer and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

HaxeFlixel logo HaxeFlixel

Create cross-platform games easier and free. All with one codebase.

Pixels Composer logo Pixels Composer

Non-destructive, node-based VFX compositor for pixel art.
  • HaxeFlixel Landing page
    Landing page //
    2021-09-22
  • Pixels Composer Landing page
    Landing page //
    2023-09-28

HaxeFlixel features and specs

  • Cross-Platform Compatibility
    HaxeFlixel allows developers to create games that can be compiled to multiple platforms, including Windows, macOS, Linux, iOS, Android, and HTML5, which increases the reach of the games.
  • Open Source
    HaxeFlixel is open source, meaning it is free to use and developers can contribute to its improvement or customize it to suit their specific needs.
  • Strong Community Support
    Being an open-source framework, HaxeFlixel has a vibrant and active community that provides support through forums, tutorials, and shared resources.
  • Rich Library of Tools
    It comes with a variety of pre-built tools and features, such as sprite management, collision detection, and tilemaps, which help accelerate the game development process.
  • Haxe Language
    HaxeFlixel uses the Haxe language, which compiles to several other languages, offering flexibility and improved performance for game development.

Possible disadvantages of HaxeFlixel

  • Learning Curve
    For developers unfamiliar with the Haxe language or the Flixel framework, there may be a steep learning curve compared to more conventional languages and frameworks.
  • Limited Third-Party Integrations
    HaxeFlixel may not support as many third-party integrations as some of its competitors, requiring more custom development work for certain features.
  • Performance Optimization Required
    Although powerful, HaxeFlixel might require developers to invest time in performance optimization, especially when targeting mobile platforms.
  • Community-Based Development
    As an open-source project, updates and new features depend on community contributions which can lead to slower development cycles compared to commercial game engines.
  • Documentation
    While there is documentation available, it might not be as comprehensive or detailed as that found for more mainstream game development platforms.

Pixels Composer features and specs

No features have been listed yet.

Category Popularity

0-100% (relative to HaxeFlixel and Pixels Composer)
Game Engine
100 100%
0% 0
Animation
0 0%
100% 100
Game Development
100 100%
0% 0
Graphic Design Software
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, HaxeFlixel should be more popular than Pixels Composer. It has been mentiond 9 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

HaxeFlixel mentions (9)

  • Unity's Trap
    [HaxeFlixel](https://haxeflixel.com/) and [Defold](https://defold.com/) come to mind as lighter 2D-focused frameworks with web export options and published games. - Source: Hacker News / over 1 year ago
  • Ask HN: Best stack to make a 2D game in 2023
    I've personally had a very good experience with Haxe and Haxeflixel (https://haxeflixel.com/) although Heaps (https://heaps.io/) seems to be more popular nowadays. Haxe is very nice as a language, can easily cross-compile to a lot of targets, Haxeflixel is heavily inspired by some Actionscript framework and has a lot of goodies. Maybe Heaps is more mature, up to date and allows for more advanced features. - Source: Hacker News / about 2 years ago
  • Game engine for programmars
    Older, maybe still fun to use Home | HaxeFlixel 2D Game Engine. Source: about 3 years ago
  • My mod RPG Overhaul is on hold! Please read this until the end
    So I decided to put it in my "things to do" list and start more simple on modding, like a simple full week mod or something. I started to learn C#) as I wanna develop games with Unity, and learning C# would also get more familiar with OOP and High-Level Programming Languages so then I can go back to Haxe (the language HaxeFlixel is built to work with) and understand it better. Source: over 3 years ago
  • What is a easy game programming language to start with?
    You can use it with https://haxeflixel.com/ or https://heaps.io/ for example. Source: over 3 years ago
View more

Pixels Composer mentions (1)

  • How to make VFX for turn based combat in a 2d vector game?
    Here is a few different apps you could check out. SPINE: www.esotericsoftware.com. RIVE: rive.app. PIXEL COMPOSER: https://makham.itch.io/pixel-composer. Source: about 2 years ago

What are some alternatives?

When comparing HaxeFlixel and Pixels Composer, you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

SpookyGhost - Procedural animation tool for 2D sprites, with powerful LUA scripting built in.

RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!

Spriter Pro by BrashMonkey - Spriter : an intuitive 2D animation tool for video game makers.

MonoGame - MonoGame is an open source implementation of the Microsoft XNA 4 Framework.

Adobe After Effects - Motion graphics and visual effects toolset .