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Based on our record, Spine Animation seems to be a lot more popular than Guerilla Render. While we know about 27 links to Spine Animation, we've tracked only 1 mention of Guerilla Render. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
> it seems like Lua is already a pretty niche language Keep in mind that what we see on the internet is a vocal publicly part. Some important domains are not publicly represented. For example, in my domain CGI/VFX, Python is used all around, but lua has growth in some places. For example it is used in Guerilla[0] and Katana[1], two software related to rendering and scene management. Technically a niche, but... - Source: Hacker News / over 2 years ago
There are a bunch of programs that use rigged and meshed 2D images that create these sorts of animations. I have only used “Spline” for game animation http://esotericsoftware.com/. Source: 10 months ago
Haven't used it. The system itself might be decent but the editor for it is probably bad. Lots of things in Godot like that. We bought a license to Spine from http://esotericsoftware.com/ It has a godot runtime SDK. - Source: Hacker News / over 1 year ago
Something to mine for ideas: http://esotericsoftware.com/. Source: over 1 year ago
2D with skin and bone animation could use something like Spine 2D. There is no official runtime for Godot 3.x, but there is one for Godot 4. Source: over 1 year ago
I looked up gameplay of Eastern Exorcist, and seems to me the term you're looking for is (2D) skeletal animation. Basically, you split the character up into various little pieces (head, arms, torso, legs), and then move them about. To achieve different poses, you swap out the parts to suit the situation. There are plenty of tools for this style online (as a random example, Spine), and even some plugins for engines... Source: almost 2 years ago
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