No Google ARCore videos yet. You could help us improve this page by suggesting one.
Based on our record, Python seems to be a lot more popular than Google ARCore. While we know about 280 links to Python, we've tracked only 8 mentions of Google ARCore. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: 11 months ago
If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: about 2 years ago
You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: about 2 years ago
If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: over 2 years ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
F-strings, introduced in Python 3.6 and later versions, provide a concise and readable way to embed expressions inside string literals. They are created by prefixing a string with the letter ‘f’ or ‘F’. Unlike traditional formatting methods like %-formatting or str.format(), F-strings offer a more straightforward and Pythonic syntax. - Source: dev.to / 3 months ago
Import aiohttp, asyncio Async def fetch_data(i, url): print('Starting', i, url) async with aiohttp.ClientSession() as session: async with session.get(url): print('Finished', i, url) Async def main(): urls = ["https://dev.to", "https://medium.com", "https://python.org"] async_tasks = [fetch_data(i+1, url) for i, url in enumerate(urls)] await... - Source: dev.to / 4 months ago
Threading involves the execution of multiple threads (smaller units of a process) concurrently, enabling better resource utilization and improved responsiveness. Python‘s threading module facilitates the creation, synchronization, and communication between threads, offering a robust foundation for building concurrent applications. - Source: dev.to / 4 months ago
FastAPI is a modern, fast, web framework for building APIs with Python 3.7+ based on standard Python type hints. It is designed to be easy to use, fast to run, and secure. In this blog post, we’ll explore the key features of FastAPI and walk through the process of creating a simple API using this powerful framework. - Source: dev.to / 4 months ago
When you have finished your thirty days, I recommend to go to the official site and read the offical python tutorial at python.org : https://docs.python.org/3/tutorial/index.html . Source: 5 months ago
Vuforia SDK - Vuforia is a vision-based augmented reality software platform.
Rust - A safe, concurrent, practical language
Apple ARKit - A framework to create Augmented Reality experiences for iOS
JavaScript - Lightweight, interpreted, object-oriented language with first-class functions
ARToolKit - The world's most widely used tracking library for augmented reality.
Java - A concurrent, class-based, object-oriented, language specifically designed to have as few implementation dependencies as possible