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I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: 12 months ago
If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: about 2 years ago
You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: over 2 years ago
If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: over 2 years ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
Use tools like Postman or Insomnia to test the API endpoints and ensure they behave as expected. - Source: dev.to / about 2 months ago
We will be performing all of the authentication requests manually, however for testing purposes, you might want to use an API testing tool such as Postman or Insomnia. - Source: dev.to / 2 months ago
For a very long time, the go-to tool was curl. Great, always available command line tool. Unfortunately, there is one small issue. It’s hard to keep requests and collect them in collections, it’s great for one-time shots or debugging, but for constant working with API could be painful. To solve it, I started working with tools like Postman/Insomnia. Then eh... Strange licensing model, or changes which occurred... - Source: dev.to / 3 months ago
At first, I used Postman for testing APIs because it had a lot of features. But I switched to Insomnia because it was easier to use and kept everything organized. The big problem with Insomnia was that it deleted all my saved work when it made me create an account to keep using it. - Source: dev.to / 3 months ago
Often used for cases where a project exposes a REST or other type of API service. Open API is a popular method of documenting such API services. It can also be used along side tools such as Swagger Codegen to produce boilerplate code for API interaction / testing purposes. There may also be support files for popular API testing tools such as Postman or Insomnia. This makes it easier at a glance to see what data is... - Source: dev.to / 5 months ago
Apple ARKit - A framework to create Augmented Reality experiences for iOS
Postman - The Collaboration Platform for API Development
Vuforia SDK - Vuforia is a vision-based augmented reality software platform.
Hoppscotch - Open source API development ecosystem
ARToolKit - The world's most widely used tracking library for augmented reality.
Paw.cloud - Paw is a REST client for Mac.