The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
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Based on our record, Godot Engine seems to be a lot more popular than Nature of Code. While we know about 447 links to Godot Engine, we've tracked only 21 mentions of Nature of Code. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If he wants to advance in the game space then he can either keep in the "visual coding" area using something like https://www.construct.net/en or start heading down the text coding path with https://godotengine.org/ or https://www.lexaloffle.com/pico-8.php. - Source: Hacker News / 27 days ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / about 1 month ago
Https://godotengine.org/ and export to web . - Source: Hacker News / about 1 month ago
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike. [1]: https://godotengine.org/. - Source: Hacker News / 4 months ago
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors. - Source: dev.to / 5 months ago
I'm looking for resources on this too. I recently started working through this book [1], which might be a good place to start. In the introduction to that, the author also mentions this site [2] and this book [3]. [1] https://natureofcode.com/. - Source: Hacker News / 9 days ago
Yup, the KISS principle. As a frontend engineer I'm quite used to including a TypeScript compiler or transpiler, package bundler, linting tools and let's not forget a minifier. When I was reading the 'nature of code' in preperation for the jam, I almost scoffed, have we arrived in the stone age? when learning that all the examples were just a library loaded from a CDN and unprocessed JavaScript. But that's what I... - Source: dev.to / 10 days ago
You might find your answers in The Nature of Code by Daniel Shiffman - https://natureofcode.com/. - Source: Hacker News / 2 months ago
One of my favorite books I read as beginner, was Dan's The Nature of Code book, originally written in Java,. - Source: dev.to / 9 months ago
I like https://natureofcode.com/ for basic stuff (the section on autonomous agents and flocking is really good). Source: about 1 year ago
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