The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
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Based on our record, Godot Engine seems to be a lot more popular than GameplayKit. While we know about 447 links to Godot Engine, we've tracked only 3 mentions of GameplayKit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If he wants to advance in the game space then he can either keep in the "visual coding" area using something like https://www.construct.net/en or start heading down the text coding path with https://godotengine.org/ or https://www.lexaloffle.com/pico-8.php. - Source: Hacker News / 6 days ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / 15 days ago
Https://godotengine.org/ and export to web . - Source: Hacker News / 15 days ago
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike. [1]: https://godotengine.org/. - Source: Hacker News / 4 months ago
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors. - Source: dev.to / 5 months ago
Alternatively, you could define some behaviors using GameplayKit, which has some integrations with SpriteKit in the editor which would allow you to, say, click a node in the scene editor and enter the node's speed instead of defining it with code. That's a more advanced topic, however, so if you're interested in going that route, you'll need to read through the whole GameplayKit reference to get a feel for how... Source: over 1 year ago
For people developing on Apple platforms don’t miss the state machines that are part of Gameplay Kit. It’s pretty simple to use them for anything, not just games. https://developer.apple.com/documentation/gameplaykit. - Source: Hacker News / over 1 year ago
Or the sample code here, and the related WWDC presentation. Source: almost 2 years ago
Unity - The multiplatform game creation tools for everyone.
Stately Viz - Visualize, simulate, and inspect your state machines
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Blitz3D - Create 2D and 3D Games for Windows.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.