Software Alternatives, Accelerators & Startups

GLFW VS PixiJS

Compare GLFW VS PixiJS and see what are their differences

GLFW logo GLFW

GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the...

PixiJS logo PixiJS

Fast and flexible WebGL-based HTML5 game and app development library.
  • GLFW Landing page
    Landing page //
    2019-03-22
  • PixiJS Landing page
    Landing page //
    2023-07-25

GLFW videos

Computer Graphics with Modern OpenGL and C++ : [THEORY] Introduction to GLEW, GLFW and SDL

More videos:

  • Tutorial - OpenGL Tutorial 17 - GLFW Text/Character Input

PixiJS videos

PixiJS Part 3: Renderer, Ticker, & Stage

More videos:

  • Review - Learn PixiJS in 20 Minutes

Category Popularity

0-100% (relative to GLFW and PixiJS)
Game Engine
35 35%
65% 65
Javascript UI Libraries
0 0%
100% 100
Game Development
34 34%
66% 66
Flowcharts
0 0%
100% 100

User comments

Share your experience with using GLFW and PixiJS. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, PixiJS seems to be a lot more popular than GLFW. While we know about 69 links to PixiJS, we've tracked only 1 mention of GLFW. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

GLFW mentions (1)

  • Need help getting started with GLFW on Linux and VS Code
    I'm on Arch linux, so I runned sudo pacman -S glfw-x11 to get GLFW. I started vscode and copied the boiler plate code from glfw.org and then I tried to run it but I got a bunch of linking/definition (?) errors. Source: about 3 years ago

PixiJS mentions (69)

  • Chapter 1: Boring SVG Manipulation
    And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / 7 days ago
  • JSON Canvas – An open file format for infinite canvas data
    The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / 2 months ago
  • A Visual Interactive Guide to Bloom Filters
    Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 3 months ago
  • My thought on different engines
    For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 5 months ago
  • Ask HN: Possible to make a game engine in the browser?
    Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 8 months ago
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What are some alternatives?

When comparing GLFW and PixiJS, you can also consider the following products

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

Three.js - A JavaScript 3D library which makes WebGL simpler.

raylib - Cross-platform, open-source game development library in C.

Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

p5.js - JS library for creating graphic and interactive experiences