GEES is an all-in-one AI design platform that is shaping a future where different design modes can seamlessly switch within the same file. In GEES (beta version), the whiteboard mode and UI design mode have already been launched, while the prototype design and graphic design modes will be launched in the near future. With AI assistance integrated into each design mode, GEES empowers users to enhance their design workflows effectively. GEES believes that such a new all-in-one era can make everyone enjoy a better design and collaboration experience. Whether you're a UI/UX designer, graphic designer, product manager, developer, or marketing manager, all your work can be unified in one file.
Based on our record, Pixi.js seems to be more popular. It has been mentiond 5 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 2 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
Sketch - Professional digital design for Mac.
p5.js - JS library for creating graphic and interactive experiences
Figma - Team-based interface design, Figma lets you collaborate on designs in real time.
Anime.js - Lightweight JavaScript animation library
FigJam - An online whiteboard from Figma designed for teams
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.