Based on our record, GDevelop should be more popular than Screeps. It has been mentiond 75 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / 9 months ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / 9 months ago
Another engine that you can consider is GDevelop https://gdevelop.io. Source: about 1 year ago
If you’re down for a 2D project checkout GDevelop. It’s designed with a visual workflow in mind and programs with predefined actions and triggers, so if you’re comfortable laying out 2D assets if very easy to make them interactive, without knowing any code. Source: about 1 year ago
GDevelop is a free, no-code game engine that uses drag-and-drop functionality and menus to build games. It supports Javascript to impliment more complex code. To find out more go to – How to get started making a video game: GDevelop 5 (part one). Source: about 1 year ago
I've heard about Screeps which is close to what you describe: https://screeps.com/. - Source: Hacker News / 7 months ago
I have tried Screeps in the past, and I'm not a huge fan. I really like Stone Story, but they do not have an easy way to take your saves across multiple platforms -- you have to manually import/export your save. Source: 10 months ago
-For JavaScript, my advice would be to introduce coding games. That way it's more fun and the environment would be set up better (less worrying about deep technical errors). The two games that come to mind are Bitburner (free) and Screeps (free offline/paid online), though they both have their own learning curves and require actual coding; so for a 9 year old YMMV greatly. Source: about 1 year ago
A good, existing example I'd like to show you is Screeps: https://screeps.com/ Personally, when I'm in the mindset of playing that game, I can't help but come back to my bot every 30 minutes to see if it's performing well. When I see that it's doing something strange, I take notes and can't stop thinking about possible solutions. When I'm not in the mood to play (i.e. Analyze the bot or program more... - Source: Hacker News / about 1 year ago
I organised a small team to develop a screeps bot. Other teams made their own basic, but amusing game or explored interesting technologies. A few teams even worked on things related to the business. Source: about 1 year ago
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