Software Alternatives & Reviews

GameplayKit VS PixiJS

Compare GameplayKit VS PixiJS and see what are their differences

GameplayKit logo GameplayKit

Architect and organize your game logic.

PixiJS logo PixiJS

Fast and flexible WebGL-based HTML5 game and app development library.
  • GameplayKit Landing page
    Landing page //
    2023-04-20
  • PixiJS Landing page
    Landing page //
    2023-07-25

GameplayKit videos

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PixiJS videos

PixiJS Part 3: Renderer, Ticker, & Stage

More videos:

  • Review - Learn PixiJS in 20 Minutes

Category Popularity

0-100% (relative to GameplayKit and PixiJS)
Game Development
14 14%
86% 86
Javascript UI Libraries
0 0%
100% 100
Game Engine
14 14%
86% 86
Flowcharts
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, PixiJS seems to be a lot more popular than GameplayKit. While we know about 68 links to PixiJS, we've tracked only 3 mentions of GameplayKit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

GameplayKit mentions (3)

  • What is the best method in SpriteKit to have a node track another sprite such as the player?
    Alternatively, you could define some behaviors using GameplayKit, which has some integrations with SpriteKit in the editor which would allow you to, say, click a node in the scene editor and enter the node's speed instead of defining it with code. That's a more advanced topic, however, so if you're interested in going that route, you'll need to read through the whole GameplayKit reference to get a feel for how... Source: over 1 year ago
  • Facts about State Machines
    For people developing on Apple platforms don’t miss the state machines that are part of Gameplay Kit. It’s pretty simple to use them for anything, not just games. https://developer.apple.com/documentation/gameplaykit. - Source: Hacker News / over 1 year ago
  • Looking for tutorials or documentation on top-down tilemapped games via SpriteKit.
    Or the sample code here, and the related WWDC presentation. Source: almost 2 years ago

PixiJS mentions (68)

  • JSON Canvas – An open file format for infinite canvas data
    The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / about 2 months ago
  • A Visual Interactive Guide to Bloom Filters
    Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 2 months ago
  • My thought on different engines
    For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 4 months ago
  • Ask HN: Possible to make a game engine in the browser?
    Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 7 months ago
  • Rebuilding Isometric World
    That approach works well for what I was trying to archive but I am planning on adding more functionality into the website. Hence in this article, let me rebuild the project using Pixi.js and it’s React binding, React Pixi. - Source: dev.to / 7 months ago
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What are some alternatives?

When comparing GameplayKit and PixiJS, you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

Three.js - A JavaScript 3D library which makes WebGL simpler.

Stately Viz - Visualize, simulate, and inspect your state machines

Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.

Blitz3D - Create 2D and 3D Games for Windows.

p5.js - JS library for creating graphic and interactive experiences