Based on our record, GameMaker Studio should be more popular than SDL. It has been mentiond 36 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I am no game developer but have over the past few years played around with GameMaker and their studio software[0]. I would imagine it to be one of the easiest ways to get started with making a 2D game. Then there is also the option of not jumping directly into the coding bit, and rather cultivate in your son the ability to do on paper designs first. This is a skill that would probably benefit him later in life as... - Source: Hacker News / 3 months ago
My introduction to programming was when I was 10 with GameMaker. I found that the same company has a product with the same name that seems to be the spiritual succesor of it[0]. I allowed me to start with very simple no-code and move on to incrementaly add codes nipets here and there. Eventually I went crazy and tried to make a game fully with code, avoiding all the tools the engine gave me, just as an experiment... - Source: Hacker News / 3 months ago
If you're looking for a tool that's fairly simple for a beginner, but has the flexibility to also offer more advanced features as you learns more, and has plenty of tutorials and learning resources available for a novice programmer starting out: it's worth noting that GameMaker has recently (i.e. 2 weeks ago) been made completely free for non-commercial users. Source: 5 months ago
Go to https://gamemaker.io/en, and accept the new TOS. You won't be able to log in through the software until you do. Source: 5 months ago
There are a thousand ways to get started. I'm assuming you have no programming experience, in which case I'd start with an all in one package, like: Https://gamemaker.io/en. Source: 8 months ago
In addition to the excellent video /u/DookieChumo linked, you can also look in the manual to see some of the technologies used. It's written in C, using SDL. If you're interested in something like a devlog, you could read the changelog to see its changes and the development of features over the years. Lua is fairly easy to embed into other programs, so you can write programs that use Lua scripts to decide what to... Source: over 1 year ago
You could use the cross-platform library SDL. It has Python bindings: PySDL2. Source: over 1 year ago
You can use SDL, which is pretty easy to get into, has straight-forward (if somewhat sparse) documentation and has lots of pretty decent tutorials - see the links on the web site. Source: over 1 year ago
Official website is https://libsdl.org where you can read more about download and install this library because it might not work on your computer. Source: over 1 year ago
To Develop 2D Game mostly Game Developer Prefers to use SDL Library it is Simple Media Layer originally Written in C Language but compatible with C++ and run Natively. The website of Libsdl is https://libsdl.org. It is free to use. Source: over 1 year ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Rev.com - Transcriptions, captions, and subtitles that are affordable, fast, and high-quality.
Unity - The multiplatform game creation tools for everyone.
Lilt - A Twitter text adventure
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
One Hour Translation - Professional translation services for 75 languages on a 24/7 basis.