Software Alternatives, Accelerators & Startups

Apple Game Center VS MonoGame

Compare Apple Game Center VS MonoGame and see what are their differences

Apple Game Center logo Apple Game Center

Game Center brings social gaming to OS X and iOS apps.

MonoGame logo MonoGame

MonoGame is an open source implementation of the Microsoft XNA 4 Framework.
  • Apple Game Center Landing page
    Landing page //
    2023-07-22
  • MonoGame Landing page
    Landing page //
    2023-05-01

Apple Game Center videos

✅ How To Use Family 7+ Mancala Game Center Review

More videos:

  • Review - Game Center CX [Television Review]

MonoGame videos

MonoGame 3.7 Released

More videos:

  • Review - Why I use Monogame, and why I do what I do - Game Dev Talks 2

Category Popularity

0-100% (relative to Apple Game Center and MonoGame)
Games
100 100%
0% 0
Game Development
0 0%
100% 100
Online Games
100 100%
0% 0
Game Engine
0 0%
100% 100

User comments

Share your experience with using Apple Game Center and MonoGame. For example, how are they different and which one is better?
Log in or Post with

Reviews

These are some of the external sources and on-site user reviews we've used to compare Apple Game Center and MonoGame

Apple Game Center Reviews

We have no reviews of Apple Game Center yet.
Be the first one to post

MonoGame Reviews

The Best Gaming Engines You Should Consider for 2023
MonoGame is a game development framework that allows developers to create games for multiple platforms using C#. It provides a unified API for accessing graphics and audio, making it far easier for developers to create games that work across mobile, desktop, and web without having to rewrite any code.
20 Best Scratch Alternatives 2023
However, MonoGame takes an edge over Scratch with support for 3D. In addition, MonoGame works with codes, not just objects. It supports mainly C#, in addition to other .NET languages.
Top 10 Mobile Game Development Tools For Intellectual Games
MonoGame toolkit used to develop multi-platform games. It is a C# framework that implements the API of XNA (Microsoft’s late-game development toolset, which is alive through MonoGame and other smaller open-source frameworks) and also supports all .Net languages. So if developers have C# and .Net knowledge, it would not be difficult to develop games with MonoGame for them.
Source: unaryteam.com
The Best 15 Mobile Game Engines / Development Platforms & Tools in 2020
MonoGame is also a multi-platform game engine that uses class architecture and works with C and Net languages. You can find many tutorials in their website helping you in creating your product.
Source: thetool.io

Social recommendations and mentions

Based on our record, Apple Game Center should be more popular than MonoGame. It has been mentiond 3 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Apple Game Center mentions (3)

  • Show HN: I created an app for you to be a more unpredictable romantic partner
    Anything you put elsewhere is not more secure, unless you are more secure than Apple's servers, which seems highly unlikely. If you don't have it, it can't get compromised. The user has an iCloud account, you can write to iCloud storage without making them "sign in" to your app. It's their data, they can find it in the folder for your app in their iCloud drive on a Mac. And see... - Source: Hacker News / 20 days ago
  • Show HN: I created an app for you to be a more unpredictable romantic partner
    Why do you need them to have an account? What on your roadmap requires it? And perhaps you could leverage Game Center accounts for "play" data, which leverages Apple's sensitivity to provide privacy while allowing achievements, multiplayer, and turn-based games, between partners. https://developer.apple.com/game-center/. - Source: Hacker News / 20 days ago
  • CloudKit - how would I compare a user’s score to other users?
    u/JTostitos is right though that Game Center was designed for this although it has gone out of style with many game studios lately. But it all depends on how the game is designed... If you require constant client-server communications then implementing Game Center doesn't really make sense when you can easily roll your own leaderboard on the server. Source: almost 2 years ago

MonoGame mentions (2)

What are some alternatives?

When comparing Apple Game Center and MonoGame, you can also consider the following products

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

Godot Engine - Feature-packed 2D and 3D open source game engine.

Kongregate - Kongregate has free games that you can play online. Choose from thousands of free flash games.

Unity - The multiplatform game creation tools for everyone.

Armor Games - Play free online games at Armor Games! We're the best online games website, featuring shooting games, puzzle games, strategy games, war games, and much more...

RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!