I have previously created small desktop apps in electron and NW. These were functionally strong, but extremely large and had long load times. With neutralino JS I was able to create the same tools with less effort (both in creation and compilation). I was able to reduce the size of the tools from >300 MB to under 3 MB. Neutralino JS is clearly the better choice for me.
Based on our record, Flutter seems to be a lot more popular than NeutralinoJS. While we know about 363 links to Flutter, we've tracked only 21 mentions of NeutralinoJS. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
🎯 Still confused? Start with Flutter, which lets you build both iOS & Android apps with one codebase! Check it out here. - Source: dev.to / about 2 months ago
Flutter provides robust support for NFC through third-party packages, making implementation seamless. - Source: dev.to / 2 months ago
Flutter is a powerful, popular, and open-source platform known for its developer-friendly environment, wide ecosystem of libraries, extensions and other tools. A key feature of Flutter app development services is that it promotes the development of cross-platform applications without needing to build or write two or three different codebases. - Source: dev.to / 3 months ago
In this tutorial, I'll show you how to build a full-featured mobile CRUD application with Flutter and Strapi 5. - Source: dev.to / 4 months ago
I don't agree but if you're looking for something that renderers everything in a canvas it's called Flutter https://flutter.dev/, and strangely it's made by Google, even though Flutter's success means the end of scraping the web for search. - Source: Hacker News / 5 months ago
So is it a yet another webview-based framework like NeutralinoJS (https://neutralino.js.org), Electrino (https://github.com/pojala/electrino)? What's their advantage apart from using Bun instead of Node? For relly lightweight cross-platform desktop apps better use a non-webview-based native framework like Qt, GTK, wxWidgets or even recently released FLTK 1.4. - Source: Hacker News / 6 months ago
I've been eyeing https://neutralino.js.org/ since if I'm going to make the app render right on browsers then relying on the same code via webviews likely isn't (much) more portability effort. - Source: Hacker News / 10 months ago
We tried using pywebview for a cross-platform desktop app when it was version 3.x and some of the features were limited, especially when it came to systray interactions. Will have to try it out again. In the end, for that specific project, we ended up settling on NeutralinoJS. Wails was another big contender but due to limited GoLang resources in-house, we decided not to use it. Reference: https://neutralino.js.org/. - Source: Hacker News / about 1 year ago
There's always https://neutralino.js.org/ which uses native WebView components to keep itself rather smaller than Electron. - Source: Hacker News / over 1 year ago
I've been drawn to NeutralinoJS as it looks like it will do what I want, but I'm willing to hear some other recommendations and maybe tutorials on how to do the objectively simple things I've outlined above. Source: almost 2 years ago
React Native - A framework for building native apps with React
Electron - Build cross platform desktop apps with web technologies
import.io - Import. io helps its users find the internet data they need, organize and store it, and transform it into a format that provides them with the context they need.
NW.js - nwjs
Ionic Framework - A front-end SDK to develop applications with HTML5 , CSS3 and JavaScript.
Sciter - Embeddable HTML/CSS/script engine