Based on our record, Firebase should be more popular than Legendary. It has been mentiond 250 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
First we need to create a Firebase account if we don't have one. After your Firebase account has been created, you should see the welcome screen. Click on the "Create a project" button:. - Source: dev.to / 24 days ago
Firebase by Google offers a comprehensive suite of back-end services that seamlessly integrate with Flutter development. This integration allows you to focus on building the app's core functionalities while Firebase handles tasks like authentication, databases, cloud storage, analytics, and more. - Source: dev.to / 25 days ago
Head over to Firebase Developer Console homepage, sign in using your Gmail address, and click the Go to Console button to navigate to the console's overview page. - Source: dev.to / about 2 months ago
I didn't really give much thought as to which backend I would use. I already had 2 projects in Supabase (BOXCUT & MineWork), but also a few projects in Firebase too. I was more concerned at the time at actually building the product. - Source: dev.to / about 2 months ago
Firebase, a well-known backend platform, is widely utilized for building Serverless or Headless web and mobile applications. This discussion will delve into executing comprehensive CRUD (Create, Read, Update, Delete) operations within Firebase. CRUD operations serve as fundamental building blocks for both web and mobile applications. To initiate this process, create a new project in the Firebase Console.... - Source: dev.to / 3 months ago
You should try using Legendary. It's an open-source command-line client for Epic. It does pretty much what Epic does but it's quicker to install/launch games and you won't have to worry about telemetry or "spyware." Although, you will have to buy games through the Epic online store. Source: 6 months ago
I'm using an open-source alternative to the epic games launcher (legendary) that uses wine, and when I try to run a game through the terminal, a log of wine shows up. Source: 6 months ago
It's an epic games launcher alternative, and a UI frontend for Legendary. (Don't worry, guys. It can launch non-epic games as well 😅) It's simply meant to be like heroic, but this time putting macOS first. Source: 8 months ago
If you are familiar with using the command-line then you can use Legendary and import the game to your EGS, but you will need to do this one by one for each game. Source: 11 months ago
Oh, you're talking about the launcher? Just use Legendary. CLI-based, so performance isn't an issue. If you know how to use a command line, you'll know how to use legendary with no problem. You can even launch some games without ever connecting to Epic after downloading them. Highly recommend, it's what I use. Source: 12 months ago
Supabase - An open source Firebase alternative
Playnite - Source code generated using layoutit.com
OneSignal - Customer engagement platform used by over 1 million developers and marketers; the fastest and most reliable way to send mobile and web push notifications, in-app messages, emails, and SMS.
Lutris - Lutris is an open source gaming platform for GNU/Linux.
Android Studio - Android development environment based on IntelliJ IDEA
GOG Galaxy - Truly gamer friendly, DRM-free online gaming platform.