Based on our record, Blender seems to be a lot more popular than FaceRig. While we know about 137 links to Blender, we've tracked only 2 mentions of FaceRig. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Yeah most of them use a program called facerig that tracks their general movement. Source: almost 3 years ago
Probably https://facerig.com/. You can get it on steam. Source: about 3 years ago
Update, I just downloaded 3.6 LTS from the blender.org official site, they are asking for donations. This time, the URL stayed. Source: 10 months ago
Hold up. When I go to blender.org then add the /thanks to the URL, it goes to that page, then immediately goes to a 404 right after. Interesting.... Source: 10 months ago
This is oddly strange its the usual go to for me to download blender updates (i google blender and click the usual blender.org strange..). Source: 10 months ago
If this is any other site than blender.org, you're at the wrong place. Source: 10 months ago
Can't say much, here. But I use this to deliver what my clients need. Before you ask why I can't tell - anonymity through obscurity. Source: 11 months ago
MocapX - Facial Motion capture app Maya and iPhone. With the MocapX animator, you can easily use the iPhone camera to animate characters in real time directly in Maya. MocapX tools enable you to use any custom or production rig as well as any Maya feature.
Unity - The multiplatform game creation tools for everyone.
FaceFX - A Commercial Software for Animating and scripting facial animation based on Audiotracks
Cinema 4D - Cinema 4D is a 3D modeling, animation, motion graphics and rendering application.
SplitCam - SplitCam webcam software. Official site of SplitCam video splitting and webcam video effects software. Latest version of SplitCam download for free.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.