This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Exercism should be more popular than Unity. It has been mentiond 314 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
(concepts/topics) : The New Turing Omnibus, 66 Excursions in Computer Science[1] Code Complete [2] Debugging The 9 Indispensable Rules of Finding Even the Most Elusive Software and Hardware Problems [3] Code: The Hidden Language of Computer Hardware and Software [4] -- backround stories on how 'computer' things came to be -------- [1] : https://www.amazon.com/New-Turing-Omnibus-Sixty-Six-Excursions/dp/0805071660... - Source: Hacker News / 12 days ago
The only thing left to do then was to build something that could showcase the power of code ingestion within a vector database, and it immediately clicked in my mind: "Why don't I ingest my entire codebase of solved Go exercises from Exercism?" That's how I created Code-RAGent, your friendly coding assistant based on your personal codebases and grounded in web search. It is built on top of GPT-4.1, powered by... - Source: dev.to / 17 days ago
This is where sources like freeCodeCamp or Scrimba absolutely shine. With Odin, you read an article and may follow along with examples. But it’s unlikely you develop the muscle memory to implement the concepts on your own. Odin does offer some in-house exercises and often assigns external ones too. Still, I believe it’s not enough. You don’t lift weight only 5 times and say I’ve got this! You keep lifting until... - Source: dev.to / 3 months ago
If I get the time I would very much like to share my notes on adopting the various languages and perhaps even my solutions to some of the exercises. I have some reservations to doing the latter, since it does spoil the fun of solving the exercises for you. I have made some basic tooling which could be of interest/inspiration to you if you are in on Exercism. - Source: dev.to / 3 months ago
I think you are looking for Exercism: https://exercism.org/ Great website! - Source: Hacker News / 6 months ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
Codecademy - Learn the technical skills you need for the job you want. As leaders in online education and learning to code, we’ve taught over 45 million people using a tested curriculum and an interactive learning environment.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Free Code Camp - Learn to code by helping nonprofits.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Treehouse - Treehouse is an award-winning online platform that teaches people how to code.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.