Based on our record, Pixi.js should be more popular than Entangle. It has been mentiond 5 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
What's really interesting is Entangle. https://entangle-photo.org/ It works with a lot of DSLRs, it doesn't require you to do any of these steps, and it captures the output. The only thing it doesn't do is then map that to an output for other applications to pick up. There is an open request for this, but it seems to be out of scope for the application. https://gitlab.com/entangle/entangle/-/issues/68 It... - Source: Hacker News / over 1 year ago
This. Go for tethered capture on a pair of old dSLRs and use something like an rPi or just bloody long cables to pull the images to an always-on linux box. Have a look at this to get started -- https://entangle-photo.org/ -- which works with many canon/nikon bodies. There are a few "lithium to power" hacks (e.g. "ONsite Relay A Camera Power System") but they are expensive and often many of the bodies can power... - Source: Hacker News / over 2 years ago
Entangle works well if you are on Linux (or would consider dual booting) https://entangle-photo.org/. Source: over 2 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 3 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / almost 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
digiCamControl - A DSLR camera remote control open source software Features:
Anime.js - Lightweight JavaScript animation library
qDslrDashboard - Camera tethering as easy as 123!
p5.js - JS library for creating graphic and interactive experiences
qStopMotion - qStopMotion is a free platform for creating the free stop-motion animated movies.
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.