Based on our record, Brogue should be more popular than Dungeon Crawl Stone Soup. It has been mentiond 23 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Dungeon Crawl: Stone Soup. Free roguelike with lots of options, but uncomplicated. You can run it on just about anything. Source: over 1 year ago
Also, Dungeon Crawl Stone Soup is a decent pick. It's free, so hard to beat the price. There's also no music or audio at all, which means I can listen to my own music or a podcast while I rampage through the dungeon as a Troll Berzerker, pulling apart goblins like they're made of monkey bread. Source: about 2 years ago
Dungeon Crawl: Stone Soup is a good one. It is a classic-style roguelike that does not feature sound effects or music of its own. I will frequently queue up podcasts to listen to while I take a run or two. Source: about 2 years ago
If you're down for an older-style roguelike, Dungeon Crawl: Stone Soup is free and it's optimal for a keyboard that has a 10-key (numpad) for movement. There is an endgame, but it takes a lot of luck and doing to reach it. I just poke at the game on occasion to see how far I get. Never been within any reasonable distance of the end. Source: over 2 years ago
DCSS or Dungeon Crawl Stone Soup as it's known in full is considered to be one of the best roguelikes out there. DCSS originally released in 2006, it's a fork ofLinley's Dungeon Crawl aka. Crawl (1997) which again is based of off modified NetHack code (1987). Source: over 2 years ago
I believe the original author of most of this content was Brian Walker, creator of brogue, which uses Dijkstra maps to great effect. In my opinion, brogue is the greatest 'modern' traditional roguelike. Latest 'community' version: https://github.com/tmewett/BrogueCE original game: https://sites.google.com/site/broguegame/. - Source: Hacker News / over 1 year ago
The Ground Gives Way and Brogue(follow the link to the Community Edition) are, in my opinion, the best introductions to traditional roguelikes out there. Source: over 1 year ago
To start, I would recommend Brogue or The Ground Gives Way. Both are very simplified and have an accessible, modern approach. Tales of Maj'Eyal, while more complex, also a more modern game feel to it that might be appealing. There are two main types of roguelike gameplay: dungeon delvers, and expansive open worlds. Both Brogue and TGGW are the former, so it's easy to jump into a game, get the basic idea, and get... Source: over 1 year ago
Personally, I very much recommend Brogue (its subreddit). It's a difficult game, but it is free and will certainly scratch that problemsolve-itch. Say, you are on a stroll alongside a cliff, and you come across a nasty group of spearwielding goblins, backed up by priests that cover them in magical shields? This encounter is not a nut that you can crack by engaging them head on, as you only have a dagger as of now.... Source: over 1 year ago
Great news! For Brogue, [Brian Walker’s email](penderprime@gmail.com) is public so you can reach out to him there to ask if he’s cool with it. Source: over 1 year ago
Shattered Pixel Dungeon - A Roguelike RPG, with randomly generated levels, items, enemies, and traps!
NetHack - NetHack is a single player dungeon exploration game that runs on a wide variety of computer...
Pixel Dungeon - Pixel Dungeon is a traditional roguelike game with pixel-art graphics and simple interface.
Cataclysm: Dark Days Ahead - Cataclysm: Dark Days Ahead is a Survival, Turn-Based, Post-Apocalypse, and Single-Player video game produced by CleverRaven.
Angband - Angband is a free, single-player dungeon exploration game.
Tales of Maj'Eyal (ToME) - Tales of Maj'Eyal (ToME) is an open-source, single-player, tactical role-playing roguelike and...