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Pixi.js might be a bit more popular than DrawKit. We know about 5 links to it since March 2021 and only 4 links to DrawKit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Drawkit - Free Illustrations library, updated weekly. Source: almost 2 years ago
All sites below either are free to use or the paid option comes with a print on demand license. If I mention 'Free PNG/SVG', you're allowed to sell these free assets.https://blush.design (Free PNG, paid SVG, mega library)https://fresh-folk.com (Free SVG)https://lukaszadam.com/illustrations (Pay what you want, even 0)https://illlustrations.co (Free SVG)Freepik.com (ONLY for commercial use (free and paid) when used... Source: over 2 years ago
One of the best site today in this post has it helps you get all actions vector illustrations. If you aren't using illustrations in your website, I suggest your start using this site and using illustration in your websites. Do check it out- https://drawkit.com/. - Source: dev.to / over 2 years ago
DrawKit offers a beautiful collection of vector illustration packs. Some of the packs are free to download but most of them are paid. - Source: dev.to / over 2 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 27 days ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
Humaaans - Mix-&-match illustrations of humans with a design library.
p5.js - JS library for creating graphic and interactive experiences
Evie by unDraw - MIT licensed illustrations for your next project
Anime.js - Lightweight JavaScript animation library
unDraw - Open-source illustrations for every project you can imagine and create.
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.