Software Alternatives, Accelerators & Startups

Draw2D VS Three.js

Compare Draw2D VS Three.js and see what are their differences

Draw2D logo Draw2D

Create Visio like drawings, diagrams or an workflow editor with the Draw2D Javascript library.

Three.js logo Three.js

A JavaScript 3D library which makes WebGL simpler.
  • Draw2D Landing page
    Landing page //
    2023-09-07
  • Three.js Landing page
    Landing page //
    2019-05-05

Draw2D features and specs

  • Rich Feature Set
    Draw2D provides a comprehensive API for creating complex graphical applications, including support for various shapes, connections, and interactive features.
  • Cross-platform
    Being a Java-based library, Draw2D allows developers to create applications that can run on multiple platforms without significant changes to the codebase.
  • Integration with GEF
    Draw2D is often used with the Graphical Editing Framework (GEF), enabling enhanced capabilities for graphical editing and interactive application development.
  • Customization
    The library provides a high degree of customization, allowing developers to extend and tailor graphical elements to meet specific application requirements.

Possible disadvantages of Draw2D

  • Complexity
    The extensive feature set and flexibility can lead to a steep learning curve, especially for developers new to graphical programming.
  • Documentation and Community Support
    While Draw2D offers solid documentation, it may not be as extensive or as frequently updated as more popular frameworks, potentially making problem-solving more challenging.
  • Performance Overheads
    As a Java-based library, Draw2D may have performance limitations compared to native graphics libraries, especially in rendering intensive applications.
  • Limited Third-party Integrations
    Compared to more modern graphical libraries, Draw2D may offer fewer out-of-the-box integrations with third-party tools and frameworks.

Three.js features and specs

  • Ease of Use
    Three.js simplifies the complex task of 3D rendering with an intuitive API, making it accessible to developers who may not have deep expertise in 3D graphics.
  • Cross-Browser Compatibility
    Three.js is built upon WebGL, ensuring compatibility across modern browsers, including Chrome, Firefox, Safari, and Edge.
  • Comprehensive Documentation
    The library offers extensive documentation, examples, and an active community, which helps in quickly resolving issues and understanding implementation.
  • Integration with HTML and CSS
    Three.js can be easily integrated with HTML and CSS, allowing for the blending of 2D and 3D elements in web applications.
  • Extensive Features
    It supports a wide range of features including cameras, lights, materials, shaders, and post-processing effects, making it highly versatile for various 3D projects.

Possible disadvantages of Three.js

  • Performance Overhead
    Despite its powerful capabilities, Three.js can have significant performance overhead, especially for complex scenes, which might require optimization.
  • Learning Curve
    While easier than raw WebGL, Three.js still has a learning curve, particularly for those new to 3D graphics, requiring time to become proficient.
  • Limited Built-in Advanced Tools
    Although feature-rich, Three.js lacks some advanced tools out-of-the-box compared to more specialized or industry-standard 3D engines, necessitating custom solutions for certain tasks.
  • Dependency on WebGL
    Three.js relies on WebGL, meaning it cannot be used in environments where WebGL is not supported, which can limit accessibility and compatibility.
  • Frequent Updates
    The library is actively developed, which is generally positive, but frequent updates can mean breaking changes, requiring developers to frequently refactor their code.

Draw2D videos

No Draw2D videos yet. You could help us improve this page by suggesting one.

Add video

Three.js videos

Getting Started With Three.js

More videos:

  • Review - Ricardo Cabello (Mr doob) - 5 years of three.js

Category Popularity

0-100% (relative to Draw2D and Three.js)
Flowcharts
15 15%
85% 85
Javascript UI Libraries
Org Charts
100 100%
0% 0
Mind Maps
100 100%
0% 0

User comments

Share your experience with using Draw2D and Three.js. For example, how are they different and which one is better?
Log in or Post with

Reviews

These are some of the external sources and on-site user reviews we've used to compare Draw2D and Three.js

Draw2D Reviews

20+ JavaScript libraries to draw your own diagrams (2022 edition)
Create Visio-like drawings, diagrams or a workflow editor with the Draw2D Javascript library. The User interface allows interactive drawing by using your standard browser. It claims to be much more concise than Raphael. There is even a demo page even though the development is stalled.

Three.js Reviews

Top 20 Javascript Libraries
Cross-browser JS library and API that allows for the creation of beautiful animations, Three.js relies on WebGL rather than conventional browser-plugins. Through its library utilities, developers can include complex 3D animations on their website without much effort. Three.js include many features like geometry, lights, materials, shaders, effects, scenes, data loaders,...
Source: hackr.io

Social recommendations and mentions

Based on our record, Three.js seems to be more popular. It has been mentiond 247 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Draw2D mentions (0)

We have not tracked any mentions of Draw2D yet. Tracking of Draw2D recommendations started around Mar 2021.

Three.js mentions (247)

  • Turn your phone into a wireless Joy-Con with SyncoPath
    The phone in the codepath sample got rendered using Three.js. For fun, I also added some beep sound generated using ZZfx when you tap. - Source: dev.to / about 1 month ago
  • How to Build a Portfolio Website with React
    Also, to make your portfolio stand out to recruiters and clients, you can add some creative and interactive animations to it. The following libraries can help you easily do this: Framer Motion, tsParticles, and Three.js. - Source: dev.to / 3 months ago
  • Rant: state of generative AI in code generation.
    In my experience with AI code generation, in visual projects like UI development or JavaScript based animation (using three.js or p5.js) etc. AI tools work pretty well. - Source: dev.to / 3 months ago
  • My son (9 yrs old) used plain JavaScript to make a game, and wants your feedback
    After he's done with v2, might I propose... THE GAMEY GAME 3D ?? https://threejs.org/ I started coding at 9 as well (which was a long time ago now), so I was very happy to play and see this today. - Source: Hacker News / 5 months ago
  • Optimizing Three.js: 4 Key Techniques
    But code can also create something visually stunning, something everyone can appreciate. This is where tools like Three.js shine. However, Three.js can be heavy, especially when used in a dynamic web page accessed by devices with varying computational power. - Source: dev.to / 5 months ago
View more

What are some alternatives?

When comparing Draw2D and Three.js, you can also consider the following products

mxGraph - mxGraph is a fully client side JavaScript diagramming library - jgraph/mxgraph

p5.js - JS library for creating graphic and interactive experiences

Diagram-JS - JavaScript toolbox for displaying and modifying diagrams on the web.

PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.

GoJS - GoJS is a JavaScript library for building interactive diagrams on HTML web pages. Build apps with flowcharts, org charts, BPMN, UML, modeling, and other visual graph types.

Pixi.js - Fast lightweight 2D library that works across all devices