DontPayFull is a multinational coupon business headquartered in Romania with a strong service presence in the United States, United Kingdom, Canada, and Australia. It provides free coupons and discount offers to consumers doing their shopping online.
Founders: The DontPayFull project was founded by Andrei Vasilescu and Adrian Cristea in 2012.
Employees: There are 27 full-time employees that work here and over 100 external collaborators that discover coupons and deals.
Clients: A few of the brands DontPayFull works with include Amazon, NewEgg, Macy's, Target, and Walmart.
Tools created: Amazon Discount Finder allows consumers to find coupons and discount offers directly from the Amazon website.
The affiliate networks that DontPayFull collaborates with for coupons and deals monetization are: CJ Affiliate, Rakuten Advertising, Awin, ShareASale, TradeDoubler AB, Skimlinks, VigLink, WebGains, Pepperjam, Impact Tech Inc., AvantLink, Performance Horizon Group Limited.
DontPayFull is a Corporate Member of the Performance Marketing Association since August 2016.
Media appearances: DontPayFull has appeared in publications such as MoneyPantry, DollarSprout, Well Kept Wallet, Yahoo! Finance, GoBanking Rates, and Reader's Digest.
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I've used DontPayFull as well as TopCashBack a lot to save on the new year's sales. A lot of the deals work well.
I was able to find a coupon for the store I was shopping at and was able to save a significant amount of money on my purchase. I will definitely be using this website in the future and would recommend it to anyone looking for a way to save money on their online shopping.
Based on our record, Amazon GameLift seems to be more popular. It has been mentiond 13 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You think Amazon servers aren't industry standard? https://aws.amazon.com/gamelift/. Source: 11 months ago
There are a ton of technology solutions sold by other companies these days that - with the appropriate funding - can accelerate the timeline of damn near any project, multiplayer online games included. With a bit of expertise and a big enough credit limit, damn near anything's possible. Source: about 1 year ago
Before you get too far into things, give the documentation on GameLift a read: https://aws.amazon.com/gamelift/ I’ve never used it myself but it’s an AWS service that handles a lot of the “this is annoying” of deploying game servers on the AWS cloud. It can be used as a complete solution or as modules, and some of those modules might ease your development time. Source: over 1 year ago
On PC, less than 5% of my matches are P2P connections. Google Cloud Game Servers can handle high amount of traffic; it is Google for God's sake! Google & Amazon host a lot of games. The only logical reason that would make the game switch to a player-hosted match should be because you & your opponent are closer to each other than the nearest server, but that's not always the case from the matches I see on PC. I am... Source: almost 2 years ago
Amazon GameLift now offers a new console experience that provides a more intuitive way to manage and scale your game servers on AWS. The redesigned console has new left-hand navigation that makes it easy to switch between various GameLift features such as managing and creating builds, scripts, fleets, FlexMatch, and includes helpful resource links like “Prepare to launch”, and service quotas. The new interface... - Source: dev.to / almost 2 years ago
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