Software Alternatives, Accelerators & Startups

DevicePilot VS Babylon.js

Compare DevicePilot VS Babylon.js and see what are their differences

DevicePilot logo DevicePilot

DevicePilot is a universal cloud-based software service allowing you to easily locate, monitor and manage your connected devices at scale.

Babylon.js logo Babylon.js

A complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio
  • DevicePilot Landing page
    Landing page //
    2022-07-24
  • Babylon.js Landing page
    Landing page //
    2023-04-30

DevicePilot videos

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Babylon.js videos

Learn the Basics of Babylon.js in 35 MINUTES

Category Popularity

0-100% (relative to DevicePilot and Babylon.js)
Development
100 100%
0% 0
Game Development
0 0%
100% 100
Online Services
100 100%
0% 0
Game Engine
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Babylon.js seems to be more popular. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

DevicePilot mentions (0)

We have not tracked any mentions of DevicePilot yet. Tracking of DevicePilot recommendations started around Mar 2021.

Babylon.js mentions (6)

  • [AskJS] Is it advisable to use Unity to develop games using JavaScript?
    Take a look at babylonjs.com it's a full game engine javascript/typescript with lots of great tutorials. Electron + babylonjs for a standalone installable game if you like, otherwise web distribution is great. Source: over 1 year ago
  • Loading maps and other elements in html5
    Most game engines translate very poorly to the web. Use a game engine specifically made for the web instead. For example babylon.js. Source: over 1 year ago
  • Made a WebGL gallery to show off some shaders and my new song. Built w/ Babylon.js
    All in all it's taken me three years to build this haha. But I actually built the tool itself that others can use to build galleries like this. My dream is for non-technical people to be able to make this kind of stuff. That tool is called Frame (learn.framevr.io) and it's built with babylon.js. These shaders shown here can also be coded from scratch (not easy) or built with a tool from babylon.js called the Node... Source: almost 2 years ago
  • Game engine for a 3D multiplayer browser game
    BabylonJS (https://babylonjs.com/, free): powerful, less close to the metal, used by famous companies for famous games (https://www.babylonjs.com/games/). Source: over 2 years ago
  • Resizing a Godot HTML5 game to fit screens such as mobile.
    I don't know your programming and web developing skills but another option would be using a web rendering engine like Pixie or Babylon. Then you can use html/css combined with the provided browser api's to handle your ui and user input. Source: almost 3 years ago
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What are some alternatives?

When comparing DevicePilot and Babylon.js, you can also consider the following products

Qrvey - Embedded Analytics built exclusively for SaaS applications.

PlayCanvas - PlayCanvas is an open-source game engine built on WebGL and WebVR.

AnswerRocket - AnswerRocket is a search-powered analytics that makes it possible to get answers from business data by asking natural language questions.

Godot Engine - Feature-packed 2D and 3D open source game engine.

Syndigo - Syndigo is an online management platform that provides access to the world’s biggest global content database of digital information.

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.