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Based on our record, PixiJS seems to be a lot more popular than Design Pitfalls. While we know about 68 links to PixiJS, we've tracked only 4 mentions of Design Pitfalls. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I found Design for Hackers[1] to be an incredibly informative book; it provides a great deal of insight into UI patterns, color schemes and selections, and overall UI design. It's definitely more oriented towards graphical UIs but provides enough general insight into design considerations that you could generalize it for TUIs and CLIs if needed. [1]: https://designforhackers.com/. - Source: Hacker News / 5 months ago
Looking at what other people are saying and your responses, it sounds like your actual question is more like "is it possible that I'll end up doing (stuff I'm not practiced at)?", which, maybe! Maybe you'll get hired at a smaller place than you expect, and will be doing more design work than you planned. Maybe you'll want to be able to explain to the designers that you can't do X because Y, but you can suggest Z... Source: over 1 year ago
Try these: https://designforhackers.com/ https://www.interaction-design.org/. - Source: Hacker News / over 1 year ago
Sounds like you want to learn more about design. Checkout Design for Hackers and The Non Designer's Design Book for some design fundamentals. Source: about 2 years ago
The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / about 2 months ago
Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 2 months ago
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 5 months ago
Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 7 months ago
That approach works well for what I was trying to archive but I am planning on adding more functionality into the website. Hence in this article, let me rebuild the project using Pixi.js and it’s React binding, React Pixi. - Source: dev.to / 7 months ago
Built for Mars - A collection of UX case studies
Three.js - A JavaScript 3D library which makes WebGL simpler.
Design Courses Tab - Discover free design courses in your browser's new tab
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
HackDesign - Newsletter that teaches you design via 50 curated courses
p5.js - JS library for creating graphic and interactive experiences