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i had been using DBP since paying for v4 ; now its dead , so much has changed with the program since it was made open source and later abandoned that even basic commands dont work any more ; have been searching ever since for a comparable alternative : (
Based on our record, Open 3D Engine seems to be more popular. It has been mentiond 17 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
O3DE[0] looks interesting - owned by the Linux Foundation, originally based on Amazon's Lumberyard, and it has some big players involved: Amazon, Epic Games(!), Microsoft, NVIDIA, Intel, Huawei, Red Hat, [0] https://o3de.org. - Source: Hacker News / 7 months ago
03DE: Open source game engine, under Apache License 2.0, developed by Amazon and the linux foundation. Seems to work under a modular package called "gems", that you can use to pull in the functionality you need. It uses c++ as it's main language, but you can use Lua, python or visual scripting for scripting stuff. Has multiplayer built into the engine and what they call a "robust" system for open-world games.... Source: 8 months ago
Note that Lumberyard became "Open 3D Engine" (yes, very inspired name) which is Apache 2 licensed: https://o3de.org/ https://github.com/o3de/o3de/ AFAIK all development in Lumberyard has ceased and moved to O3DE. - Source: Hacker News / 10 months ago
Many pages in o3de.org are down. They are working on it. Source: 11 months ago
I've worked on this a bit as part of the shader pipeline of Open3DEngine, From my experience there are very few compatibility issues between hlsl and sprir-v, sprir-v to msl however does run into a few issues.Here are the ones I remember. Source: about 1 year ago
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BlitzMax NG - Fast cross-platform, open-source, programming language.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.