Cyclr is a SaaS integration toolkit for SaaS platforms and app developers, providing a complete solution to serve your customers integration needs -- all from within your application. Cyclr enables you to deliver integrations to 100s of popular apps and services with low-code and low engineering overhead. Cyclr also handle all the updates, cutting development teams integration maintenance overhead.
Integrations are created using a drag and drop designer, enabling members of your wider teams (customer success, sales and support) to build and publish new integrations and workflows in minutes.
Integrations can then be published directly into your application so your users can self-serve. This can be achieved by building your own UI on top of Cyclr's fully featured API, or through deploying their white-labelled and completely customisable embedded marketplace.
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This is the best platform to use. You can rely on this platform for different kind of work. Highly recommended
Based on our record, Apple Game Center should be more popular than Cyclr. It has been mentiond 3 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Other good solutions with similar features would be PieSync, Automate.io, Zapier, Cyclr, Workato. All of these app integrations allow you to connect your Mailchimp account with your SaaS app (in your case with your database). Source: about 3 years ago
Anything you put elsewhere is not more secure, unless you are more secure than Apple's servers, which seems highly unlikely. If you don't have it, it can't get compromised. The user has an iCloud account, you can write to iCloud storage without making them "sign in" to your app. It's their data, they can find it in the folder for your app in their iCloud drive on a Mac. And see... - Source: Hacker News / 25 days ago
Why do you need them to have an account? What on your roadmap requires it? And perhaps you could leverage Game Center accounts for "play" data, which leverages Apple's sensitivity to provide privacy while allowing achievements, multiplayer, and turn-based games, between partners. https://developer.apple.com/game-center/. - Source: Hacker News / 25 days ago
u/JTostitos is right though that Game Center was designed for this although it has gone out of style with many game studios lately. But it all depends on how the game is designed... If you require constant client-server communications then implementing Game Center doesn't really make sense when you can easily roll your own leaderboard on the server. Source: about 2 years ago
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