Based on our record, Unity Multiplayer seems to be more popular. It has been mentiond 2 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Unity is what they are using, I just know from seeing it in the browser code and researched it a little last year. https://unity.com/solutions/build-backend. Source: over 1 year ago
I never said that Unreal is bad for non BRs, just that it is very good for BRs. The amount of work they put into making Fortnite work as well as it does puts it way above anything else for large match based shooters. I agree that Unity's old multiplayer code was an absolute mess, and I would have previously suggested using a third party solution. I was saying that I've heard good things about their new multiplayer... Source: about 2 years ago
JavaScript - Lightweight, interpreted, object-oriented language with first-class functions
Photon Engine - Independent networking engine and multiplayer platform.
Qt - Powerful, flexible and easy to use, Qt will help you not only meet your tight deadline, but also reduce the maintainable code by an astonishing percentage.
Nakama - Nakama is an open-source distributed social and realtime server for games and apps.
WebGL - WebGL is a JavaScript API for rendering interactive 3D computer graphics and 2D graphics within any compatible web browser.
PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.