Software Alternatives & Reviews

Core Animator VS Pixi.js

Compare Core Animator VS Pixi.js and see what are their differences

Core Animator logo Core Animator

CoreAnimator is an visual tool for creating animations on iOS and Mac.

Pixi.js logo Pixi.js

Fast lightweight 2D library that works across all devices
  • Core Animator Landing page
    Landing page //
    2021-08-09
  • Pixi.js Landing page
    Landing page //
    2023-10-14

Core Animator videos

Animation on iPad pro with CORE ANIMATOR

More videos:

  • Tutorial - Core Animator for iOS Tutorial Introductory
  • Review - Animation on iPad Pro : Procreate + Core Animator

Pixi.js videos

PixiJS Crash Course

Category Popularity

0-100% (relative to Core Animator and Pixi.js)
Continuous Integration
100 100%
0% 0
Javascript UI Libraries
0 0%
100% 100
Continuous Deployment
100 100%
0% 0
Charting Libraries
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Pixi.js seems to be more popular. It has been mentiond 5 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Core Animator mentions (0)

We have not tracked any mentions of Core Animator yet. Tracking of Core Animator recommendations started around Mar 2021.

Pixi.js mentions (5)

  • Release Radar • March 2024 Edition
    If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 1 month ago
  • Advice about useful libraries to create a 2D car game (hill climb racing style)
    I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
  • Is programming just not for me?
    And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
  • Pixie – A full-featured 2D graphics library for Nim
    This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
  • Custome game engine: what stack ?
    WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago

What are some alternatives?

When comparing Core Animator and Pixi.js, you can also consider the following products

PencilCase - Transform your designs into native iOS apps in a heartbeat.

p5.js - JS library for creating graphic and interactive experiences

codemagic.io - CI/CD for mobile projects and Unity games. Automated releases to Google Play and App Store and no code signing headache guaranteed!

Anime.js - Lightweight JavaScript animation library

Neonto - Visual tool for creating native iOS and Android UIs

D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.